zdbsp 1.19+20181027+dfsg.1-3 source package in Ubuntu

Changelog

zdbsp (1.19+20181027+dfsg.1-3) unstable; urgency=medium

  [ Helmut Grohne ]
  * Non-maintainer upload.
  * Fix FTCBFS: Fix build/host confusion. (Closes: #928115)

  [ Debian Janitor ]
  * Bump debhelper from old 10 to 13.
  * Set debhelper-compat version in Build-Depends.

 -- Jonathan Dowland <email address hidden>  Mon, 04 Nov 2019 16:35:32 +0000

Upload details

Uploaded by:
Debian QA Group
Uploaded to:
Sid
Original maintainer:
Debian QA Group
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Noble release universe misc

Downloads

File Size SHA-256 Checksum
zdbsp_1.19+20181027+dfsg.1-3.dsc 1.9 KiB 5d4010b95494125fd61e14fd3445239bc7ea1f2c1758dc36e9876ea4e7128288
zdbsp_1.19+20181027+dfsg.1.orig.tar.xz 93.6 KiB 027261dbef41ddbb5b954dbd3b5aa7f7a66f9bc47c0af3106f8a3f890f9aa748
zdbsp_1.19+20181027+dfsg.1-3.debian.tar.xz 3.3 KiB eb0f7ff454a2e6e227f93b58b178b7448af2a73818fed891c20e2b0a39792a3d

No changes file available.

Binary packages built by this source

zdbsp: node builder library for OpenGL-based Doom-style games

 zdbsp is a node builder specially designed to be used with OpenGL ports of
 the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
 which means it adds some new special nodes to a WAD file that makes it very
 easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
 for drawing the levels.

zdbsp-dbgsym: debug symbols for zdbsp