Nope, the new default of Unity 3D is to un-hide on mouse touching the left edge. Maybe this is an architecture-specific issue?
Unity 2D may not have implemented the 'unhide on mouse touching left edge' yet.
Nope, the new default of Unity 3D is to un-hide on mouse touching the left edge. Maybe this is an architecture- specific issue?
Unity 2D may not have implemented the 'unhide on mouse touching left edge' yet.