Comment 131 for bug 734908

Revision history for this message
quequotion (quequotion) wrote :

>>Last year I did some work in unityshell.cpp to make it actually honour the window order and pretend that its input windows were real ones.

Do you recall a specific release version in which those changes were working?

I'd like to try it out, since I have never seen unity /not/ having this problem.