One workaround that seems to work for me under mplayer2 is to add option:
-vo vdpau:queuetime_windowed=0:queuetime_fs=0:fps=-1
(This is on Unity3d, Compiz, and nvidia driver 295.49. No disabling sync to vbank required.)
One workaround that seems to work for me under mplayer2 is to add option:
-vo vdpau:queuetime _windowed= 0:queuetime_ fs=0:fps= -1
(This is on Unity3d, Compiz, and nvidia driver 295.49. No disabling sync to vbank required.)