The problem was when the server had CYCLE_WALL_NEAR set to 0
should be able to see problems with 0.2.8 and newer clients different cameras have different effects
Smart cam removes to cycle but follows the walls on 0.3.* alpha
to duplicate set CYCLE_WALL_NEAR 0 on server enter server Grind an arena wall turn away from it and bug happens
The problem was when the server had CYCLE_WALL_NEAR set to 0
should be able to see problems with 0.2.8 and newer clients
different cameras have different effects
Smart cam removes to cycle but follows the walls on 0.3.* alpha
to duplicate set CYCLE_WALL_NEAR 0 on server
enter server
Grind an arena wall
turn away from it and bug happens