Comment 6 for bug 261469

Revision history for this message
Manuel Moos (z-man) wrote :

Ah. The bug description was misleading, then. The problem is this:
- Player 1 enters, gets team blue
- AI enters, gets team gold
- time passes
- Player 2 enters, all teams are used, he gets team red if he configured his client to prefer to create new teams
- Arma switches to multiplayer mode
- AI gets removed
- Team blue and red are kept

TEAM_ELIMINATION_MODE 1 also solves the issue, according to the chat, and that makes sense.

It's not really a bug, probably (will think about it for a bit). It may be undesired behavior, but since config items exist to make it go away, and all individual systems behave like they should; it's just the combination that turns out to be not what the admin wants.

A possible solution may be to reset team names on sp/mp transitions, then do team eliminations, then give the teams new names. But then, the teams may shuffle around on the transition (specifically, no matter where you were, you'll be playing for team blue after a mp->sp transition).