Compiz textures get lost (glDeleteTextures problem) [patch]

Bug #113742 reported by Erkin Bahceci
2
Affects Status Importance Assigned to Milestone
xserver-xgl (Ubuntu)
Fix Released
Undecided
Unassigned

Bug Description

Binary package hint: xserver-xgl

The bug is basically that after an arbitrary number of window minimize/close operations (sometimes only 1 is enough, sometimes 20 is needed), some compiz plugin textures get lost (e.g. cube skydome turns white). And they stay that way until the texture is manually reloaded or compiz is restarted.

The bug is described in detail here:
https://bugs.freedesktop.org/show_bug.cgi?id=10789

Luckily, there is an upstream git patch that solves the problem:
http://gitweb.freedesktop.org/?p=xorg/xserver.git;a=commitdiff;h=31e391a20c552e786e95156fab300224dbab431c

which was apparently left out from xserver-xgl 7.2.0.git.20070224-0ubuntu3 (a later commit fixing glCallLists has made it in).

Applying this patch completely solved the problem here.

Version information:
Ubuntu 7.04
libgl1-mesa-glx 6.5.2-3ubuntu7
xserver-xgl 7.2.0.git.20070224-0ubuntu3
compiz git
fglrx 8.36.5

Revision history for this message
Chris Halse Rogers (raof) wrote :

This patch is incorporated in the new git snapshot package 1:1.1.99.1~git20070727-0ubuntu1. Marking as fix released.

Changed in xserver-xgl:
status: New → Fix Released
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