warzone2100 crashed with SIGSEGV
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
warzone2100 (Ubuntu) |
New
|
Medium
|
Unassigned |
Bug Description
Binary package hint: warzone2100
related to https:/
used "warzone2100 --resolution 1024x768 --nosound", opened a saved file, and warzone crashed and made a full crash report
jaakan@AMD64:~$ warzone2100 --version
Warzone 2100 - Version TRUNK - Built Aug 3 2007
jaakan@AMD64:~$
jaakan@AMD64:~$ uname -a
Linux AMD64 2.6.22-14-generic #1 SMP Sun Oct 14 21:45:15 GMT 2007 x86_64 GNU/Linux
jaakan@AMD64:~$
ProblemType: Crash
Architecture: amd64
CrashCounter: 1
Date: Sun Oct 21 22:40:11 2007
DistroRelease: Ubuntu 7.10
ExecutablePath: /usr/games/
NonfreeKernelMo
Package: warzone2100 2.1.0~0.svn1436-1
PackageArchitec
ProcCmdline: warzone2100 --resolution 1024x768 --nosound
ProcCwd: /home/jaakan
ProcEnviron:
PATH=/
LANG=en_US.UTF-8
SHELL=/bin/bash
Signal: 11
SourcePackage: warzone2100
StacktraceTop:
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Title: warzone2100 crashed with SIGSEGV
Uname: Linux AMD64 2.6.22-14-generic #1 SMP Sun Oct 14 21:45:15 GMT 2007 x86_64 GNU/Linux
UserGroups: adm admin audio cdrom dialout dip floppy lpadmin plugdev scanner video
StacktraceTop: loadSaveStructu re (pFileData=<value optimized out>, filesize=<value optimized out>) at game.c:7292 0x6a622e6f626d6 96c <Address 0x6a622e6f626d696c out of bounds>, keepObjects=<value optimized out>, freeMem=<value optimized out>, jaakan. gam", saveType=3) at levels.c:898
loadGame (pGameToLoad=
levLoadData (pName=<value optimized out>, pSaveName=0x8cfe00 "savegame/
gameLoad (pFileData=0x8 <Address 0x8 out of bounds>, filesize=4572) at game.c:4008
loadGameInit (pGameToLoad=<value optimized out>) at game.c:1382