adventure crashed with SIGSEGV in __libc_start_main()

Bug #180342 reported by Mathias Becher
10
Affects Status Importance Assigned to Milestone
bsdgames (Ubuntu)
Fix Released
High
Unassigned

Bug Description

Binary package hint: bsdgames

When saving my game in adventure, the following happens:

save
I can suspend your adventure for you so you can resume later, but
you will have to wait at least 45 minutes before continuing.
Is this acceptable?
yes

OK
What would you like to call the saved version?
bluebear
Segmentation fault (core dumped)

ProblemType: Crash
Architecture: amd64
Date: Fri Jan 4 14:06:26 2008
DistroRelease: Ubuntu 8.04
ExecutablePath: /usr/games/adventure
NonfreeKernelModules: fglrx
Package: bsdgames 2.17-11
PackageArchitecture: amd64
ProcCmdline: adventure
ProcCwd: /home/mathias
ProcEnviron:
 SHELL=/bin/bash
 PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games
 LANG=de_DE.UTF-8
Signal: 11
SourcePackage: bsdgames
StacktraceTop:
 ?? ()
 ?? ()
 ?? ()
 ?? ()
 __libc_start_main () from /lib/libc.so.6
Title: adventure crashed with SIGSEGV in __libc_start_main()
Uname: Linux pearce 2.6.24-2-generic #1 SMP Thu Dec 20 17:58:55 GMT 2007 x86_64 GNU/Linux
UserGroups: adm admin audio cdrom dialout dip fax floppy fuse lpadmin netdev plugdev powerdev sambashare scanner tape video
SegvAnalysis:
 Segfault happened at: 0x400e63 <time@plt+275>: xor 0x408120(,%rax,8),%rcx
 PC (0x00400e63) ok
 source "0x408120(,%rax,8)" (0x004402f0) not located in a known VMA region (needed readable region)!
 destination "%rcx" ok
SegvReason: reading unknown VMA

Revision history for this message
Mathias Becher (bechm) wrote :
Revision history for this message
Apport retracing service (apport) wrote : Symbolic stack trace

StacktraceTop:?? ()
?? ()
?? ()
?? ()
__libc_start_main () from /lib/libc.so.6

Revision history for this message
Apport retracing service (apport) wrote : Symbolic threaded stack trace
Revision history for this message
Daniel T Chen (crimsun) wrote :

Is this symptom still reproducible in 8.10?

Changed in bsdgames:
status: New → Incomplete
Revision history for this message
Pedro Villavicencio (pedro) wrote :

We are closing this bug report because it lacks the information we need to investigate the problem, as described in the previous comments. Please reopen it if you can give us the missing information, and don't hesitate to submit bug reports in the future. To reopen the bug report you can click on the current status, under the Status column, and change the Status back to New. Thanks again!.

Changed in bsdgames:
status: Incomplete → Invalid
Revision history for this message
Antoine Amarilli (a3nm) wrote :

I can reproduce this bug with Ubuntu 8.04. I am reopening it since no information seems to be missing. (I did not test adventure with 8.10, but 8.04 is a LTS version and should still be supported.)

Changed in bsdgames:
status: Invalid → New
Revision history for this message
Dimitrios Symeonidis (azimout) wrote :

setting to confirmed, importance high

Changed in bsdgames:
importance: Undecided → High
status: New → Confirmed
Revision history for this message
Stephen Burke (steve-burke-56) wrote :

Does anyone have steps to reproduce this bug? I'm running jaunty and have not been able to reproduce it.

Thanks.
Steve

Revision history for this message
Antoine Amarilli (a3nm) wrote :

Under Ubuntu 8.04 amd64:

$ adventure

Welcome to Adventure!! Would you like instructions?
no

You are standing at the end of a road before a small brick building.
Around you is a forest. A small stream flows out of the building and
down a gully.
save
I can suspend your adventure for you so you can resume later, but
you will have to wait at least 45 minutes before continuing.
Is this acceptable?
yes

OK
What would you like to call the saved version?
foo
zsh: segmentation fault adventure

Revision history for this message
Stephen Burke (steve-burke-56) wrote : Re: [Bug 180342] Re: adventure crashed with SIGSEGV in __libc_start_main()

Great thanks for the steps. That should help to track this down.

Steve

On Aug 6, 2009, at 2:20 PM, Antoine Amarilli <email address hidden>
wrote:

> Under Ubuntu 8.04 amd64:
>
> $ adventure
>
> Welcome to Adventure!! Would you like instructions?
> no
>
> You are standing at the end of a road before a small brick building.
> Around you is a forest. A small stream flows out of the building and
> down a gully.
> save
> I can suspend your adventure for you so you can resume later, but
> you will have to wait at least 45 minutes before continuing.
> Is this acceptable?
> yes
>
> OK
> What would you like to call the saved version?
> foo
> zsh: segmentation fault adventure
>
> --
> adventure crashed with SIGSEGV in __libc_start_main()
> https://bugs.launchpad.net/bugs/180342
> You received this bug notification because you are a direct subscriber
> of the bug.
>
> Status in “bsdgames” package in Ubuntu: Confirmed
>
> Bug description:
> Binary package hint: bsdgames
>
> When saving my game in adventure, the following happens:
>
> save
> I can suspend your adventure for you so you can resume later, but
> you will have to wait at least 45 minutes before continuing.
> Is this acceptable?
> yes
>
> OK
> What would you like to call the saved version?
> bluebear
> Segmentation fault (core dumped)
>
> ProblemType: Crash
> Architecture: amd64
> Date: Fri Jan 4 14:06:26 2008
> DistroRelease: Ubuntu 8.04
> ExecutablePath: /usr/games/adventure
> NonfreeKernelModules: fglrx
> Package: bsdgames 2.17-11
> PackageArchitecture: amd64
> ProcCmdline: adventure
> ProcCwd: /home/mathias
> ProcEnviron:
> SHELL=/bin/bash
> PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/
> usr/games
> LANG=de_DE.UTF-8
> Signal: 11
> SourcePackage: bsdgames
> StacktraceTop:
> ?? ()
> ?? ()
> ?? ()
> ?? ()
> __libc_start_main () from /lib/libc.so.6
> Title: adventure crashed with SIGSEGV in __libc_start_main()
> Uname: Linux pearce 2.6.24-2-generic #1 SMP Thu Dec 20 17:58:55 GMT
> 2007 x86_64 GNU/Linux
> UserGroups: adm admin audio cdrom dialout dip fax floppy fuse
> lpadmin netdev plugdev powerdev sambashare scanner tape video

Kees Cook (kees)
description: updated
Revision history for this message
Antoine Amarilli (a3nm) wrote :

I upgraded to Jaunty, and this bug is no longer reproductible.

Revision history for this message
Dimitrios Symeonidis (azimout) wrote :

closing as fix released, as per your last comment

Changed in bsdgames (Ubuntu):
status: Confirmed → Fix Released
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