mouse scroll delay in first person shooters
Bug #206974 reported by
klerfayt
This bug report is a duplicate of:
Bug #189958: sdl and evdev for mice does not work (xorg 1.4).
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Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
xserver-xorg-input-mouse (Ubuntu) |
New
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Undecided
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Unassigned |
Bug Description
This is really odd issue that is not apparent in ubuntu 7.10.
Ever since I first tried out kubuntu 8.10 I noticed that there is a mouse scroll delay in first person shooter games then I bring up their console (toggled with "~" key".
Games tested:
wolfenstein: enemy territory
enemy territory: quake wars
warsow
How to reproduce:
start the game, toggle console with the "~" key --> scroll wheel up slightly twice --> notice the 3 second delay for 2nd "scroll up" in game console --/or/--> scroll wheel down slightly twice --> notice the same delay for 2nd action.
kubuntu 8.10
nvidia-glx-new drivers, using same xorg.conf as in kubuntu 7.10 where I do not have mouse scrolling delay
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other symptoms: very slow zooming with binoculars in et:quake wars, running around in map scrolling up/down fast about ten times makes my right mouse button act as if it was also scrolling up/down.
the same problem described here: http:// bbs.archlinux. org/viewtopic. php?pid= 344128# p344128
export SDL_VIDEO_ X11_DGAMOUSE= 0
solves the mouse scroll issue in etqw, but this results in lower fps and jerky mouse turning (can't do smooth 360degree turns)