celestia-gnome ver. 1.3.2-2build1 always crashes

Bug #30970 reported by Mantas Kriaučiūnas
38
This bug affects 4 people
Affects Status Importance Assigned to Milestone
Baltix
Incomplete
Undecided
Mantas Kriaučiūnas
celestia (Ubuntu)
Invalid
Medium
MOTU
linux-restricted-modules-2.6.24 (Ubuntu)
Invalid
Undecided
Unassigned

Bug Description

celestia-gnome ver. 1.3.2-2build1 always crashes on my system (Ubuntu Breezy + Ubuntu updates; ATI RV280 [Radeon 9200]; AMD Athlon 1000; VIA VT8377 [KT400/KT600 AGP] chipset):

ubuntu@baltix-linux:~$ celestia-gnome
nStars: 112524
Initializing ARB vertex programs . . .
Loading ARB vertex program: shaders/diffuse_arb.vp
Loading ARB vertex program: shaders/specular_arb.vp
Loading ARB vertex program: shaders/haze_arb.vp
Loading ARB vertex program: shaders/bumpdiffuse_arb.vp
Loading ARB vertex program: shaders/bumphaze_arb.vp
Loading ARB vertex program: shaders/shadowtex_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff_arb.vp
Loading ARB vertex program: shaders/rings_arb.vp
Loading ARB vertex program: shaders/ringshadow_arb.vp
Loading ARB vertex program: shaders/night_arb.vp
Loading ARB vertex program: shaders/glossmap_arb.vp
All ARB vertex programs loaded successfully.
render path: 3
celestia-gnome: r200_swtcl.c:103: r200SetVertexFormat: Assertion `VB->AttribPtr[VERT_ATTRIB_POS] != ((void *)0)' failed.

Other 3D software, like TuxKart or Planet Penguin Racer works fine on my system.

Revision history for this message
M Willis Monroe (willismonroe) wrote :

confirmed in dapper drake as of 27/2/2006 with version: 1.3.2-3.1build1

Revision history for this message
Emmet Hikory (persia) wrote :

Works for me 9 March, AMD64 X2, Nvidia nForce4, 6800 GT, celestia-gnome 1.3.2-3.1build1.

Revision history for this message
AlejandroRiveira (ariveira) wrote :

Confirmed here. Ubuntu Breezy Ati 9250 (R280) radeon driver. Other 3d apps work.

Changed in celestia:
status: Unconfirmed → Confirmed
Revision history for this message
Nicholas Wheeler (dragoncow2) wrote :

Works in dapper, as of 03-13-06.

celestia-gnome 1.3.2-3.1build1

Changed in celestia:
assignee: nobody → motu
Revision history for this message
Yann Rouillard (yann-pleiades) wrote :

also works in dapper for me, so I think we can close this bug.

Revision history for this message
Mantas Kriaučiūnas (mantas) wrote :

Yann wrote:
> also works in dapper for me, so I think we can close this bug.

I don't think so - I'm reporter of this bug, so I think you can close this bug only if this bug is unreproducible on my system or I'm not responding...

Revision history for this message
Yann Rouillard (yann-pleiades) wrote :

The bug seems to be fixed in dapper, which is why I think we can close this bug, but it's true I am not quite sure it is the policy.
Can you reproduce this bug on dapper ?

It the problem arises only in breezy and is fixed in dapper, you should request a backport:
see https://wiki.ubuntu.com/UbuntuBackports

Revision history for this message
Emmet Hikory (persia) wrote :

The report and confirmation both seem to use ATI video cards (R280s). Could someone with an R280 chip confirm the problem still exists in Dapper?

Revision history for this message
Sancho (christophe-andral) wrote :

Hello all.
Witn an ATI Radeon 9500
--> celestia-gnome :
[...]
Loading ARB vertex program: shaders/glossmap_arb.vp
All ARB vertex programs loaded successfully.
render path: 3
celestia-gnome: r200_swtcl.c:103: r200SetVertexFormat: l'assertion « VB->AttribPtr[VERT_ATTRIB_POS] != ((void *)0) » a échoué.

 ... it it could help.

Revision history for this message
Mantas Kriaučiūnas (mantas) wrote :

Confirming. Btw, it seems I found one more simmilar bugreport - bug #34650

Revision history for this message
Richard Kleeman (kleeman) wrote :

Works perfectly with nvidia and standard ubuntu. I think this is likely an upstream graphics driver issue. I have seen issues with ati and celestia previously which were upstream

Revision history for this message
Marek Klein (marekklein) wrote :

I have similar problem with celestia-gnome ver. 1.3.2-3.1ubuntu3 on dapper.
Here is the output:

nStars: 112524
Initializing ARB vertex programs . . .
Loading ARB vertex program: shaders/diffuse_arb.vp
Loading ARB vertex program: shaders/specular_arb.vp
Loading ARB vertex program: shaders/haze_arb.vp
Loading ARB vertex program: shaders/bumpdiffuse_arb.vp
Loading ARB vertex program: shaders/bumphaze_arb.vp
Loading ARB vertex program: shaders/shadowtex_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff_arb.vp
Loading ARB vertex program: shaders/rings_arb.vp
Loading ARB vertex program: shaders/ringshadow_arb.vp
Loading ARB vertex program: shaders/night_arb.vp
Loading ARB vertex program: shaders/glossmap_arb.vp
All ARB vertex programs loaded successfully.
render path: 3
Segmentation fault

I have ATI Radeon R200 QL [Radeon 8500 LE].
It worked on "original" dapper (no 3D acceleration with my card) but does not work with ATI drivers (other 3D software works).

Revision history for this message
marksheely (marksheely) wrote :

I can confirm that this bug is still a problem for some Dapper users. Repeatedly, and after several fresh installs, Celestia crashes, and freezes my laptop with a "black screen of death."

I have an Intel 900 accelerated graphics card. Celestia works fine for me in my windows partition.

Both the Gnome and the KDE version of Celestia crash.

Revision history for this message
William Grant (wgrant) wrote :

Does this still occur in Edgy or Feisty?

Changed in celestia:
status: Confirmed → Needs Info
Revision history for this message
Khaled Khalil (khaled-khalil) wrote :

actually, the last celestia version is 1.4.1 works great for me, the current release in MOTU repository (1.3.2) is no more maintained by celestia developers team.
i had a little bug in 1.3.2 (https://bugs.launchpad.net/celestia/+bug/104375), but it no more exist in 1.4.1, may be you should give the latest version (http://www.shatters.net/celestia/download.html) a try.
i just wonder when the new version will be ported in the repositories, i found that 1.3.2 remains even in gusty ! (http://packages.ubuntu.com/gutsy/science/)

Revision history for this message
Brian Murray (brian-murray) wrote :

Celestia version 1.4.1 is available for Gutsy now so if you could please test with it that would be great. This seems like something you should be able to test with the Desktop CD and Tribe 4 came out yesterday. You can learn more at about the development release at http://www.ubuntu.com/testing/tribe4 .

Revision history for this message
earthforce_1 (earthforce1) wrote :

I have a radeon X850 card, 2G of RAM Pentium 4 class machine 3.6 GHz
Celestia-gnome 1.4.1 on gusty release final crashes for me with the following errors:
--------------------------------------------------------------------------------------------------
Initializing ARB vertex programs . . .
Loading ARB vertex program: shaders/diffuse_arb.vp
Loading ARB vertex program: shaders/specular_arb.vp
Loading ARB vertex program: shaders/haze_arb.vp
Loading ARB vertex program: shaders/bumpdiffuse_arb.vp
Loading ARB vertex program: shaders/bumphaze_arb.vp
Loading ARB vertex program: shaders/shadowtex_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff_arb.vp
Loading ARB vertex program: shaders/rings_arb.vp
Loading ARB vertex program: shaders/ringshadow_arb.vp
Loading ARB vertex program: shaders/night_arb.vp
Loading ARB vertex program: shaders/glossmap_arb.vp
Loading ARB vertex program: shaders/diffuse2_arb.vp
Loading ARB vertex program: shaders/haze2_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff2_arb.vp
Loading ARB vertex program: shaders/specular2_arb.vp
Loading ARB vertex program: shaders/night2_arb.vp
Loading ARB vertex program: shaders/multishadow_arb.vp
Loading ARB vertex program: shaders/texphong_arb.vp
Loading ARB vertex program: shaders/texphong_alpha_arb.vp
Loading ARB vertex program: shaders/ell_galaxy_arb.vp
All ARB vertex programs loaded successfully.
render path: 3
*********************************WARN_ONCE*********************************
File r300_render.c function r300Fallback line 471
Software fallback:ctx->Line.SmoothFlag
***************************************************************************
*********************************WARN_ONCE*********************************
File r300_mem.c function r300_mem_alloc line 225
Ran out of GART memory (for 1048576)!
Please consider adjusting GARTSize option.
***************************************************************************
Error: Could not get dma buffer... exiting

Revision history for this message
maor (maors) wrote :

im also getting alot of crashes on a intel x3100 graphic card
stellarium on the other hand works perfectly so it might not be a driver problem

Revision history for this message
Hodge (hodge) wrote :

Same problem with Hardy x64, Celestia 1.5.0

Initializing ARB vertex programs . . .
Loading ARB vertex program: shaders/diffuse_arb.vp
Loading ARB vertex program: shaders/specular_arb.vp
Loading ARB vertex program: shaders/haze_arb.vp
Loading ARB vertex program: shaders/bumpdiffuse_arb.vp
Loading ARB vertex program: shaders/bumphaze_arb.vp
Loading ARB vertex program: shaders/shadowtex_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff_arb.vp
Loading ARB vertex program: shaders/rings_arb.vp
Loading ARB vertex program: shaders/ringshadow_arb.vp
Loading ARB vertex program: shaders/night_arb.vp
Loading ARB vertex program: shaders/glossmap_arb.vp
Loading ARB vertex program: shaders/diffuse2_arb.vp
Loading ARB vertex program: shaders/haze2_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff2_arb.vp
Loading ARB vertex program: shaders/specular2_arb.vp
Loading ARB vertex program: shaders/night2_arb.vp
Loading ARB vertex program: shaders/star_arb.vp
Loading ARB vertex program: shaders/multishadow_arb.vp
Loading ARB vertex program: shaders/texphong_arb.vp
Loading ARB vertex program: shaders/texphong_alpha_arb.vp
Loading ARB vertex program: shaders/ell_galaxy_arb.vp
All ARB vertex programs loaded successfully.
render path: 8
Segmentation fault

Running on Acer Aspire 5052 laptop, with AMD Turion 64x2, 2Gb RAM, ATI Radeo Xpress 1100

Revision history for this message
Daniel T Chen (crimsun) wrote :

Closing celestia task until further non-ATI users reproduce the identical crash.

Changed in linux-restricted-modules-2.6.24:
status: New → Confirmed
assignee: nobody → ubuntu-kernel-team
Changed in celestia:
importance: High → Medium
status: Incomplete → Invalid
Revision history for this message
Launchpad Janitor (janitor) wrote : Kernel team bugs

Per a decision made by the Ubuntu Kernel Team, bugs will longer be assigned to the ubuntu-kernel-team in Launchpad as part of the bug triage process. The ubuntu-kernel-team is being unassigned from this bug report. Refer to https://wiki.ubuntu.com/KernelTeamBugPolicies for more information. Thanks.

Revision history for this message
Przemek K. (azrael) wrote :

Can you confirm that this bug is still reproducible on a latest Ubuntu release?
If not, can you close it?

Changed in baltix:
status: Confirmed → Incomplete
Changed in linux-restricted-modules-2.6.24 (Ubuntu):
status: Confirmed → Incomplete
Revision history for this message
Bryce Harrington (bryce) wrote :

We're closing this bug since it is has been some time with no response from the original reporter. However, if the issue still exists please feel free to reopen with the requested information. Also, if you could, please test against the latest development version of Ubuntu, since this confirms the bug is one we may be able to pass upstream for help.

Changed in linux-restricted-modules-2.6.24 (Ubuntu):
status: Incomplete → Invalid
Revision history for this message
ementos (ementos) wrote :

As you see it's about radeon (look before last line)

jozio@ementos-desktop:~$ celestia
Initializing ARB vertex programs . . .
Loading ARB vertex program: shaders/diffuse_arb.vp
Loading ARB vertex program: shaders/specular_arb.vp
Loading ARB vertex program: shaders/haze_arb.vp
Loading ARB vertex program: shaders/bumpdiffuse_arb.vp
Loading ARB vertex program: shaders/bumphaze_arb.vp
Loading ARB vertex program: shaders/shadowtex_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff_arb.vp
Loading ARB vertex program: shaders/rings_arb.vp
Loading ARB vertex program: shaders/ringshadow_arb.vp
Loading ARB vertex program: shaders/night_arb.vp
Loading ARB vertex program: shaders/glossmap_arb.vp
Loading ARB vertex program: shaders/diffuse2_arb.vp
Loading ARB vertex program: shaders/haze2_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff2_arb.vp
Loading ARB vertex program: shaders/specular2_arb.vp
Loading ARB vertex program: shaders/night2_arb.vp
Loading ARB vertex program: shaders/star_arb.vp
Loading ARB vertex program: shaders/ell_galaxy_arb.vp
All ARB vertex programs loaded successfully.
render path: 3
bo(0xa447f90, 65536) is mapped (-1) can't valide it.
validated 0xa447f90 [0xE07C2000, 0xE07D2000]
celestia: radeon_dma.c:210: radeonRefillCurrentDmaRegion: Assertion `dma_bo->bo->cref == 1' failed.
Aborted

Revision history for this message
rusivi2 (rusivi2-deactivatedaccount) wrote :

Thank you for posting this bug.

Does this occur in Lucid?

Revision history for this message
mikefreeman (mike-freeman-studio) wrote :

This crashes for me on Mint 9 (based on Lucid). I get the following output on the terminal:

Initializing ARB vertex programs . . .
Loading ARB vertex program: shaders/diffuse_arb.vp
Loading ARB vertex program: shaders/specular_arb.vp
Loading ARB vertex program: shaders/haze_arb.vp
Loading ARB vertex program: shaders/bumpdiffuse_arb.vp
Loading ARB vertex program: shaders/bumphaze_arb.vp
Loading ARB vertex program: shaders/shadowtex_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff_arb.vp
Loading ARB vertex program: shaders/rings_arb.vp
Loading ARB vertex program: shaders/ringshadow_arb.vp
Loading ARB vertex program: shaders/night_arb.vp
Loading ARB vertex program: shaders/glossmap_arb.vp
Loading ARB vertex program: shaders/diffuse2_arb.vp
Loading ARB vertex program: shaders/haze2_arb.vp
Loading ARB vertex program: shaders/diffuse_texoff2_arb.vp
Loading ARB vertex program: shaders/specular2_arb.vp
Loading ARB vertex program: shaders/night2_arb.vp
Loading ARB vertex program: shaders/star_arb.vp
Loading ARB vertex program: shaders/multishadow_arb.vp
Loading ARB vertex program: shaders/texphong_arb.vp
Loading ARB vertex program: shaders/texphong_alpha_arb.vp
Loading ARB vertex program: shaders/ell_galaxy_arb.vp
All ARB vertex programs loaded successfully.
render path: 8

The window appears, but is blank (the desktop shows through), and turns gray (from Compiz's unresponsive program detection). When I try to close the window, the dialog pops up asking if I want to force it to quit. If I do that, the window disappears, but the process continues to run. I cannot kill it, stop it, or end it through the System Monitor. It continues to run even if I quit the terminal I started it in. I must completely log out/reboot to get rid of it, otherwise it takes up 100% of my CPU, slowing down my computer.

The KDE version works fine, so it is apparently something related to the Gnome-specific elements.

I'm running Linux Mint 9 (basically Ubuntu 10.04 Lucid with a few extras added), with an ATI Technologies Inc M880G [Mobility Radeon HD 4200] GPU.

Revision history for this message
mikefreeman (mike-freeman-studio) wrote :

I'm sorry, this is with celestia-gnome version 1.6.0.

Revision history for this message
Edoardo Antonini (edoaanto) wrote :

I'm running Ubuntu 10.10, and celestia 1.6.0. and have a Radeon card and the bug is there for me too on a Compaq Presario 1500 pentium 4

Revision history for this message
Edoardo Antonini (edoaanto) wrote :

forgot to say it keeps reporting a segmentation error when it crashes.

Changed in baltix:
importance: High → Undecided
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