Local players have no names in hybrid hosted games

Bug #316374 reported by Manuel Moos
2
Affects Status Importance Assigned to Milestone
Armagetron Advanced
Status tracked in Trunk
Trunk
Fix Committed
Medium
Yann Kaiser

Bug Description

Original report: http://forums.armagetronad.net/viewtopic.php?p=202195#202195

Steps to reproduce: Set a non-empty name and host a game with your client. You'll be left nameless.

The culprit seems to be bzr commit 686 by epsy, changing the logic at the beginning of ePlayerNetID::UpdateName() in 0.2.8 (which I don't understand, but which seems to do its job) to something even more obscure :)

Manuel Moos (z-man)
Changed in armagetronad:
assignee: nobody → epsy
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