"postmodern" tile set has incorrect chinese characters

Bug #51407 reported by Sam Vilain
2
Affects Status Importance Assigned to Milestone
GNOME Games
Invalid
Low
gnome-games (Ubuntu)
Invalid
Wishlist
Ubuntu Desktop Bugs

Bug Description

Hi there,

Despite not being Chinese, starting mahjongg I am somehow offended on behalf of the Zhongren that the default tileset has some characters which are drawn incorrectly; that is to say the character has been stylised based on poor interpretations of the original brush strokes. What has probably happened is that already stylised characters were used as a basis for the postmodern set, and subtleties of the original strokes were overlooked.

In particular; the 4 of characters is definitely wrong, and the 7 and 8 of characters look awkward. One or two of the wind tiles do not look to be composed of valid strokes. I think most of the others are probably ok.

It might be worth getting someone who is actually Chinese to look at the postmodern tile set and point out which characters need fixing. This might seem stupid and trivial, but I understand well written script is important to the Chinese, and Mahjongg is a famous game with much heritage in that country.

Revision history for this message
Sam Vilain (sam-vilain) wrote :

5 of characters is also shocking

Revision history for this message
Sebastien Bacher (seb128) wrote :

Thanks for your bug. The right place to discuss that is probably upstream or to somebody who has some mahjongg knowledge, which is not likely the case of the people working on the Ubuntu desktop. I've forwarded it upstream: http://bugzilla.gnome.org/show_bug.cgi?id=346340

Changed in gnome-games:
assignee: nobody → desktop-bugs
importance: Untriaged → Wishlist
status: Unconfirmed → Confirmed
Revision history for this message
Richard Hoelscher (rahga) wrote :

(I'll comment both here and downstream. Please contact me directly or through gnome bugzilla in the future.)

Simply put, postmodern is closely related more to Japanese tile design, and wasn't much influenced by either Chinese tile design nor the modern standards of writing those characters. Most Chinese sets are rather pedestrian, while Japanese sets are very heavily stylized... I believe that much of it reflects original attempts to mimic brush strokes while carving into bone or other substances.

Outside of postmodern, just compare the typical Japanese set on solperama or goodmj versus the Chinese set in the wikipedia article.
- http://www.goodmj.com/mjtiles.html
- http://www.sloperama.com/mjfaq/types.htm
:vs:
- http://en.wikipedia.org/wiki/Mahjong_tiles

I am planning to do a traditional mahjongg tile set, reflecting antique Chinese sets and including features intentionally dropped from Postmodern (1 bams, individual season and flower tiles, etc). These will have the thin-line characters.

If you really want to suggest changes to Postmodern's strokes, simply draw it out or point to a good example that can keep the look and feel of the current set, and I'll see what I can do.

Changed in gnome-games:
status: Unknown → Rejected
Revision history for this message
Sam Vilain (sam-vilain) wrote : Character comparison

An annotated side-by-side comparison of the differences between the real characters and how they appear on the postmodern set.

Researching this further, the "5 of characters is shocking" comment is not quite accurate; it is simply a variant of the character I was not familiar with, with an extra radical for "Person" left of the main character.

Revision history for this message
Sam Vilain (sam-vilain) wrote : Source to critique

SVG source for above critique.

Revision history for this message
Sebastien Bacher (seb128) wrote :

could you take that upstream rather? that would be the right place to discuss it

Revision history for this message
Sam Vilain (sam-vilain) wrote : Critique, with draft suggested amendments

This discussion has been taken upstream; first round of suggestions from me are attached.

Revision history for this message
Sam Vilain (sam-vilain) wrote :

Ok, I have confirmed with a native Chinese person that the current postmodern set is fine and that the problems I raised are just script style difference. So you can close this bug :)

Revision history for this message
Daniel Holbach (dholbach) wrote :

Thanks for following up.

Changed in gnome-games:
status: Confirmed → Rejected
Changed in gnome-games:
importance: Unknown → Low
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