AisleRiot Solitaire crashes when selecting a new game

Bug #53079 reported by Steve Bourg
2
Affects Status Importance Assigned to Milestone
gnome-games (Ubuntu)
Fix Released
Undecided
Ubuntu Desktop Bugs

Bug Description

Binary package hint: gnome-games

Upon choosing a new type of game in AisleRiot, the application terminates leaving the following message:

darius@babygirl:~$ sol
Backtrace:
In /usr/share/sol-games/sol.scm:
 480: 0* (if (defined? (quote card-guardian)) (letrec (# #) (catch # # ...)) ...)
 481: 1 (while (card-guardian))
In unknown file:
   ...
   ?: 2 [catch break #<procedure #f ()> #<procedure #f v>]
   ?: 3* [#<procedure #f ()>]
   ?: 4* [continue]
   ?: 5 (or (not (card-guardian)) (begin (begin) (continue)))
   ?: 6 (begin (begin) (continue))
   ?: 7* (begin)

<unnamed port>: In procedure begin in expression (begin):
<unnamed port>: missing or extra expression

darius@babygirl:~$ uname -a
Linux babygirl 2.6.15-26-686 #1 SMP PREEMPT Fri Jul 7 19:48:22 UTC 2006 i686 GNU/Linux

I've reproduced this on all three Dapper installs that I have available.
Dapper 6.06
AisleRiot 2.14.2

Revision history for this message
Johan Ehnberg (johan-ehnberg) wrote :

I can second this bug. I'd like to add a pointer:

The game crashes only in some cases when changing games. For example, using the default two default launchers (solitaire and freecell) and the changing to my favorite Will O The Wisp, only crashes when sol was started with Solitaire.

This applies for 6.06 with all updates available today. Easy to reproduce, happens every time on all my three installations as well.

Changed in gnome-games:
status: Unconfirmed → Confirmed
Revision history for this message
Sebastien Bacher (seb128) wrote :

Looks like bug #50173 which has been fixed to dapper-updates already, feel free to reopen if that's not the case

Changed in gnome-games:
assignee: nobody → desktop-bugs
status: Confirmed → Fix Released
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