Maya opengl glitches if VideoRam is more than 16MB
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
xserver-xorg-video-i810 (Ubuntu) |
Invalid
|
Undecided
|
Unassigned |
Bug Description
Hi,
I'm running Autodesk Maya 8.0 on a Intel integrated graphic card GMA950, the driver I'm using for xorg is the i810, the problem I'm having seems to have something to do with OpenGL's overlays, they are not drawn at all.
The result is that maya doesn't display the rectangular or lasso selection lines, and two of its visual tools (hypergraph and hypershade windows) do not display the nodes' labels, if not on a tiny area at the lower left of the window, 128x128 pixels probably.
The problem disappear if I specify the ammount of VideoRam in the xorg config file to be lower than 16000 MB (my video card has 64).
I know it's an annoying bug to repro, but is vital for whom, like me, uses 3d applications.
Thanks,
Andrea
Can you take a screenshot and see whether the glitch appears. If not, it could be a hardware cursor overlay which is 128x128 on i810.