gaim crashes after connecting to msn network

Bug #85215 reported by Miguel Pires da Rosa
2
Affects Status Importance Assigned to Milestone
gaim-galago (Ubuntu)
Invalid
Medium
Unassigned

Bug Description

Binary package hint: gaim

This happens before the gaim list gets populated with the MSN contacts

ProblemType: Crash
CrashCounter: 1
Date: Wed Feb 14 21:53:09 2007
DistroRelease: Ubuntu 7.04
ExecutablePath: /usr/bin/gaim
Package: gaim 1:2.0.0+beta6-1ubuntu1
ProcCmdline: gaim
ProcCwd: /home/miguel
ProcEnviron:
 PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/bin/X11:/usr/games
 LANG=en_US.UTF-8
 SHELL=/bin/bash
Signal: 11
SourcePackage: gaim
StacktraceTop:
 ?? () from /usr/lib/gaim/libmsn.so
 ?? ()
 ?? () from /usr/lib/gaim/libmsn.so
 ?? ()
 ?? ()
Uname: Linux origami.localhost 2.6.17-9-generic #2 SMP Fri Sep 22 10:41:59 UTC 2006 i686 GNU/Linux
UserGroups: adm admin audio cdrom dialout dip floppy lpadmin plugdev scanner video

Revision history for this message
Miguel Pires da Rosa (miguelpires) wrote :
Revision history for this message
Sebastien Bacher (seb128) wrote :

Debug backtrace for the crash:

#0 0xb64d62bb in msn_list_emblems (b=0x84296c0, se=0xb63bf72c, sw=0x8429218, nw=0x81643e0, ne=0x82ad180)
    at ../../../../libgaim/protocols/msn/msn.c:512
        presence = (GaimPresence *) 0x8429700
        emblems = {0x0, 0x0, 0x0, 0x0}
        i = <value optimized out>
#1 0xb63bee9c in buddy_status_changed_cb (buddy=0x84296c0, old_status=0x0, new_status=0xbfb4e188) at gaim-galago.c:328
        temp = <value optimized out>
        prpl = <value optimized out>
        presence = (GalagoPresence *) 0x8720730
        service = <value optimized out>
        my_gaccount = (GalagoAccount *) 0x8280950
        gaccount = (GalagoAccount *) 0x87206f8
        status = <value optimized out>
        status_type = GALAGO_STATUS_AVAILABLE
        status_id = 0xb63bf647 "available"
        status_message = <value optimized out>
#2 0xb79448e8 in gaim_marshal_VOID__POINTER (cb=0xb63bed10 <buddy_status_changed_cb>,
    args=0xbfb4e1c8 "�\226B\b��N���\217��", data=0x0, return_val=0x0) at ../../libgaim/signals.c:628
No locals.
#3 0xb7945267 in gaim_signal_emit_vargs (instance=0xb7992044, signal=0xb797be2f "buddy-signed-on",
    args=0xbfb4e1c8 "�\226B\b��N���\217��") at ../../libgaim/signals.c:481
        handler_data = (GaimSignalHandlerData *) 0x0
        l = <value optimized out>
        l_next = (GList *) 0x828afa0
        tmp = 0xbfb4e1c8 "�\226B\b��N���\217��"
        __PRETTY_FUNCTION__ = "gaim_signal_emit_vargs"
#4 0xb794539c in gaim_signal_emit (instance=0x0, signal=0x0) at ../../libgaim/signals.c:433
        args = 0xbfb4e1c8 "�\226B\b��N���\217��"
        __PRETTY_FUNCTION__ = "gaim_signal_emit"
#5 0xb7912ddb in gaim_blist_update_buddy_status (buddy=0x84296c0, old_status=0x8429f60) at ../../libgaim/blist.c:770
        ops = (GaimBlistUiOps *) 0x80ec9c0
        presence = <value optimized out>
        status = (GaimStatus *) 0x8429988
        __PRETTY_FUNCTION__ = "gaim_blist_update_buddy_status"
#6 0xb79db991 in IA__g_slist_foreach (list=0x866a538, func=0xb7912cd0 <gaim_blist_update_buddy_status>,
    user_data=0x8429f60) at gslist.c:468
        next = (GSList *) 0x0
#7 0xb793d486 in gaim_prpl_got_user_status (account=0x8164380, name=0x86d0020 "<email address hidden>",
    status_id=0xb64e8cff "available") at ../../libgaim/prpl.c:158
        list = (GSList *) 0x866a538
        buddy = <value optimized out>
        presence = <value optimized out>
        status = (GaimStatus *) 0x8429988
        old_status = (GaimStatus *) 0x8429f60
        args = 0xbfb4e25c ""
        __PRETTY_FUNCTION__ = "gaim_prpl_got_user_status"
---Type <return> to continue, or q <return> to quit---
#8 0xb64e68c5 in msn_user_update (user=0x86ce3b0) at ../../../../libgaim/protocols/msn/user.c:85
        account = (GaimAccount *) 0x8164380
...

Revision history for this message
Sebastien Bacher (seb128) wrote :

Thank you for your bug. The crash seems to be due to gaim-galago, updating packaging information to point that

Changed in gaim:
importance: Undecided → Medium
status: Unconfirmed → Confirmed
Revision history for this message
Miguel Pires da Rosa (miguelpires) wrote :

The crash is gone after one marks the gaim (and gaim-data i think) for reinstallation (not using the cached package).

dino99 (9d9)
Changed in gaim-galago (Ubuntu):
status: Confirmed → Invalid
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