nearly unplayable (game speed?)

Bug #87465 reported by Peter Cordes
4
Affects Status Importance Assigned to Milestone
trophy (Ubuntu)
Invalid
Undecided
Unassigned

Bug Description

Binary package hint: trophy

Ubuntu Edgy AMD64.

 Trophy is nearly unplayable, because turns are so fast that you can hardly get the car pointed in the direction you want. Even the AI can't handle it; the AI always gets stuck on the inside of the first corner, and then oscillates turning left and right somewhere. I've never seen an AI complete a lap. Well, maybe once, while I was on my fifth. The turn rate is ~20 full 360degree turns in 10 game seconds (which look about like real-time seconds). It's less like driving and more like flying a rocket by directing thrust. And of course the AI never does anything interesting, and just clogs up the track near the first corner.

 Trophy shows 500-1000 FPS on my Core 2 Duo 6600, i965 onboard graphics, dual channel DDR2-6400 RAM. trophy is using 75% CPU time, Xorg 25%. Maybe the game speed depends on the computer speed...

 Trophy should also acknowledge the influence of the commercial DOS game Death Rally. Lines like "Petrol in my Veins" are lifted directly from it, not to mention the whole game concept.

Tags: trophy
Revision history for this message
Peter Cordes (peter-cordes) wrote :

BTW, it plays fine at 1024x768 on the second head on this machine: an ATI AIW r128 PCI vid card. 30FPS.

Revision history for this message
Peter Cordes (peter-cordes) wrote :

fullscreen mode make it segfault, though. (-f switch, or in-game config menu)

Revision history for this message
Adrien Cunin (adri2000) wrote :

This package has been removed from the archive (Debian and Ubuntu feisty): RoM; dead upstream; orphaned; many non-trivial bugs.

Changed in trophy:
status: Unconfirmed → Rejected
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