Comment 3 for bug 1024304

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Daniel van Vugt (vanvugt) wrote : Re: [GLES] gles2 benchmark results are significantly lower than trunk

I've now added configuration options to the opengl plugin so you can control the rendering mode. That includes a new option to allow glXSwapBuffers even when FBO support is not available.

If turns out that the slowdown is buffer swapping of any sort. Not just FBOs.

However since buffer swapping provides visually smoother graphics (physically higher framerates, despite lower benchmark results), and since there are now config options for your to toggle to use the older rendering method (higher benchmark results), this bug is no longer an issue.