bsdgames 2.17-28 source package in Debian
Changelog
bsdgames (2.17-28) unstable; urgency=medium * hack: Fix segv when 'i' (inventory) done after load from saved game. Not all name information was saved or recovered leaving pointers to nothing. Thanks to Richard Henschel <email address hidden> * Make choice of c compiler more flexible to help cross building. Thanks to Helmut Grohne <email address hidden> (Closes: #897048) -- Dr. Tobias Quathamer <email address hidden> Sat, 28 Apr 2018 15:14:43 +0200
Upload details
- Uploaded by:
- Debian Games Group
- Uploaded to:
- Sid
- Original maintainer:
- Debian Games Group
- Architectures:
- any
- Section:
- games
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Bullseye | release | main | games | |
Buster | release | main | games |
Builds
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
bsdgames_2.17-28.dsc | 1.9 KiB | d5c2d54f96301dba76a91e21eec5cc65d36822324b0d4049b43b53a245519bd9 |
bsdgames_2.17.orig.tar.gz | 2.4 MiB | 066f924aef6c1c5ea946f588e36f303021f5dfc093944738f025d8edbc6fff60 |
bsdgames_2.17-28.debian.tar.xz | 57.1 KiB | 71dfc6b91b4529afcd9147fc2646930f979d083a0713ec7f2aace8c476cf5ab8 |
Available diffs
No changes file available.