Change logs for widelands source package in Bullseye

  • widelands (1:21-1) unstable; urgency=medium
    
      * New upstream release. Many new features and bugfixes, including:
        - A much stronger AI
        - New “Peaceful Mode” and several new starting conditions
        - Better UI for game speed, map scrolling, and building windows properties
        - New hotkeys
        - Re-added quick navigation with ‘,’ and ‘.’
        - Partly redesigned and modernized user interface
        - Allow the player to choose the soldiers to send in the attack box
        - New planning-ahead ship scheduling algorithm
        - Ferries carry wares over waterways
        - Improved display of work areas
        - Changing settings for buildings in the constructionsite
        - Spritesheets and mipmaps provide high-quality graphics when zooming in
        - Numerous fixes and improvements to the tutorials and scenarios
        - New editor tool to resize the map
        - Lots and lots of balancing tweaks to all tribes
        - Extensive behind-the-scenes source code cleanup and refactoring
        - Support for Big Endian architectures
        - Fully translated to Catalan, Danish, Dutch, Finnish, French,
          Scottish Gaelic, German, Low German, and Spanish, and the translations
          for 9 other languages are more than 2/3 complete.
      * Disable the patches relative to cmake+SDL: upstream fixed the issue.
      * Use the upstream manpage, .desktop and appdata.xml now that they exist.
      * Bump dh-compat to 13.
    
     -- Martin Quinson <email address hidden>  Sun, 26 Jul 2020 01:06:38 +0200