Format-Specification: http://svn.debian.org/wsvn/dep/web/deps/dep5.mdwn?op=file&rev=135
Name: Platinum Arts Sandbox 3D Game Maker
Maintainer: Mike Tomaino, Platinum Arts, LLC
Source: http://sandboxgamemaker.com/download-sandbox.html
Disclaimer: contrib because it recomends non-free sandboxgamemaker-data
Files: src/*, *.cfg
Copyright: Copyright (C) 2001-2009 Wouter van Oortmerssen, Lee Salzman, Mike Dysart, Robert Pointon, and Quinton Reeves
License: ZLIB
Sauerbraten source code license, usage, and documentation.
You may use the Sauerbraten source code if you abide by the ZLIB license
http://www.opensource.org/licenses/zlib-license.php
(very similar to the BSD license):
LICENSE
=======
Sauerbraten game engine source code, any release.
Copyright (C) 2001-2009 Wouter van Oortmerssen, Lee Salzman, Mike Dysart, Robert Pointon, and Quinton Reeves
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
LICENSE NOTES
=============
The license covers the source code found in the "src" directory of this
archive as well as the .cfg files under the "data" directory. The included
ENet network library which Sauerbraten uses is covered by an MIT-style
license, which is however compatible with the above license for all
practical purposes.
Game media included in the game (maps, textures, sounds, models etc.)
are NOT covered by this license, and may have individual copyrights and
distribution restrictions (see individual readmes).
AUTHORS
======
Wouter "Aardappel" van Oortmerssen
http://strlen.com
Lee "eihrul" Salzman
http://lee.fov120.com
Mike "Gilt" Dysart
Robert "baby-rabbit" Pointon
http://www.fernlightning.com
Quinton "Quin" Reeves
http://bloodfrontier.com
For additional authors/contributors, see the Sauerbraten binary distribution readme.
Files: src/moviecube/*
Copyright: 2007-2008 Thomas Achtner
License: ZLIB
Moviecube is a Machinima tool based on the Sauerbraten game engine, both of which are
covered under the ZLIB license. You may use the source code so long as you
obey this license, for further information see:
http://www.opensource.org/licenses/zlib-license.php
LICENSE
=======
Moviecube, Copyright (C) 2007-2008
Thomas Achtner
Sauerbraten, Copyright (C) 2001-2008
Wouter "aardappel" van Oortmerssen, Lee "eihrul" Salzman
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
LICENSE NOTES
=============
The license covers the source code found in this directory of the
archive, the included enet network library is covered by an MIT-style license,
which is however compatible with the above license for all practical purposes.
Game media included in the game (maps, textures, sounds, models etc.)
are NOT covered by this license, and may have individual copyrights and
distribution restrictions (see individual readmes).
Files: /debian/*
Copyright: 2009-2010, Scott Howard
License: GPL-3
On Debian systems the full text of the GNU General Public
License can be found in the `/usr/share/common-licenses/GPL-3'
file.