boson crashes on clicking "Start Singleplayer Game" (amd64)
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
boson-base (Debian) |
Fix Released
|
Unknown
|
|||
boson-base (Ubuntu) |
Fix Released
|
Medium
|
MOTU |
Bug Description
boson crashes on clicking "Start Singleplayer Game" in the first screen which shows up after typing `boson' in a console.
This is the 64 bit (AMD athlon 64 running Dapper Drake) version of boson.
Maybe it is not yet 64bit compatible?
It was installed by `aptitude install boson'.
LOG:
[int main(int, char**)] resolving GL, GLX and GLU symbols
[int main(int, char**)] GL, GLX and GLU symbols successfully resolved
Qt: gdb: -nograb added to command-line options.
Use the -dograb option to enforce grabbing.
Boson Sound: [BosonAudioInte
Boson Sound: [BosonAudioInte
boson: [BosonAudioAL:
boson: [BosonAudioAL:
Boson Sound: [BosonAudioInte
Boson Sound: [void BosonAudioAL:
boson: [QString BoCheckInstalla
boson: [QString BoCheckInstalla
boson: [BosonGLWidget:
boson: [void BosonGLWidget:
boson: [BosonMainWidge
Boson Sound: [void BosonAudioAL:
boson: [void BosonMainWidget
boson: [void BosonGLWidget:
boson: [virtual void BosonMainWidget
boson: [void boglInit()] Checking for OpenGL extensions...
boson: [virtual void BosonMainWidget
boson: [void BoGLQueryStates
boson: [void BoGLQueryStates
boson: [void BoTextureManage
boson: [void BoTextureManage
boson: [void BoTextureManage
boson: [void BoTextureManage
boson: [void BosonMainWidget
boson: [BoUfoManager:
boson: [BosonGameView:
boson: [void BoLightManager:
boson: [static void BoGroundRendere
boson: [static void BoGroundRendere
boson: [static void BoMeshRendererM
boson: [static void BoMeshRendererM
boson: [static void BosonGameViewPl
boson: [static void BosonGameViewPl
boson: [bool BoPluginManager
boson: [bool BoPluginManager
boson: [bool BoPluginManager
boson: [bool BoPluginManager
boson: [virtual QObject* BoMeshRendererF
boson: [bool BoPluginManager
boson: [virtual QObject* BoMeshRendererF
boson: [QObject* BoPluginManager
boson: [virtual QObject* BoMeshRendererF
boson: [bool BoPluginManager
boson: [bool BoPluginManager
boson: [bool BoPluginManager
boson: [bool BoPluginManager
boson: [bool BoPluginManager
boson: [virtual BoGroundRendere
boson: [virtual BoGroundRendere
boson: [virtual BoGroundRendere
boson: [virtual BoGroundRendere
boson: [virtual QObject* BoGroundRendere
boson: [bool BoPluginManager
boson: [virtual BoGroundRendere
boson: [virtual BoGroundRendere
boson: [virtual BoGroundRendere
boson: [virtual BoGroundRendere
boson: [virtual QObject* BoGroundRendere
boson: [QObject* BoPluginManager
boson: [virtual QObject* BoGroundRendere
boson: [bool BoPluginManager
boson: [bool BoPluginManager
boson: [bool BoPluginManager
boson: [bool BoPluginManager
boson: [bool BoPluginManager
boson: [virtual QObject* BosonGameViewPl
boson: [bool BoPluginManager
boson: [virtual QObject* BosonGameViewPl
boson: [QObject* BoPluginManager
boson: [virtual QObject* BosonGameViewPl
boson: [bool BoPluginManager
boson: [void BoWaterRenderer
boson: [void BoWaterRenderer
boson: [void BoWaterRenderer
CommandFrame: [void BosonCommandFra
CommandFrame: [void BosonCommandFra
CommandFrame: [void BosonCommandFra
CommandFrame: [void BosonCommandFra
boson: [void BosonUfoProfili
boson: [void BosonMainWidget
boson: adding debug
boson: WARNING: [bool BoUfoXMLBuilder
boson: merging menus game
boson: merging menus settings
boson: adding window
boson: WARNING: [bool BoUfoXMLBuilder
boson: [void BoUfoMenuBar:
boson: [void BosonMainWidget
boson: [void BosonMainWidget
boson: [virtual void BosonMainWidget
boson: [void BosonGLWidget:
boson: [virtual void BosonMainWidget
boson: [bool BoUfoManager:
boson: [BosonMainWidge
boson: [virtual void BosonMainWidget
boson: [bool BoUfoManager:
boson: [static bool BosonPlayField:
boson: [void BosonMainWidget
boson: [void BosonMainWidget
boson: [void BosonGameView:
boson: [void BosonUfoCursorW
boson: [BosonCursor* BosonCursorColl
boson: [BosonCursor* BosonCursorColl
boson: /usr/share/
boson: /usr/share/
boson: /usr/share/
boson: [void BoUfoActionColl
boson: [void BosonGameView:
boson: [void BosonUfoCursorW
boson: [BosonCursor* BosonCursorColl
boson: [BosonCursor* BosonCursorColl
boson: [void BoUfoActionColl
boson: [void BosonGameView:
boson: [void BosonMainWidget
boson: adding debug
boson: WARNING: [bool BoUfoXMLBuilder
boson: merging menus game
boson: merging menus settings
boson: adding window
boson: WARNING: [bool BoUfoXMLBuilder
boson: [void BoUfoMenuBar:
boson: [void BoUfoStartupWid
boson: [virtual void BosonMainWidget
boson: [bool BoUfoManager:
boson: [void BosonMainWidget
boson: [void BosonGameView:
boson: [void BosonUfoCursorW
boson: [BosonCursor* BosonCursorColl
boson: [BosonCursor* BosonCursorColl
boson: [void BoUfoActionColl
boson: [void BosonGameView:
boson: [void BosonUfoCursorW
boson: [BosonCursor* BosonCursorColl
boson: [BosonCursor* BosonCursorColl
boson: [void BoUfoActionColl
boson: [void BosonGameView:
boson: [void BosonMainWidget
boson: [void Boson::
boson: [virtual void BosonMainWidget
boson: [bool BoUfoManager:
boson: [virtual void BosonMainWidget
boson: [bool BoUfoManager:
boson: [virtual void BosonMainWidget
boson: [bool BoUfoManager:
boson: [virtual void BosonMainWidget
boson: [bool BoUfoManager:
QMultiInputCont
boson: [BoUfoNewGameWi
boson: [void BoUfoNewGameWid
boson: [void BoUfoNewGameWid
boson: [void BoUfoNewGameWid
boson: [void BoUfoNewGameWid
boson: [void BoUfoNewGameWid
boson: [void BoUfoNewGameWid
boson: [void BoUfoNewGameWid
boson: [void BoUfoNewGameWid
boson: [void BosonMainWidget
boson: [Player:
boson: [void Player:
boson: [void Player:
boson: [void Player:
boson: [BosonLocalPlay
boson: [virtual bool Player:
boson: [void BoUfoNewGameWid
boson: [bool SpeciesTheme:
BACKTRACE:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 46912595681616 (LWP 26525)]
0x00000000008dac7e in ufo::UTextLayou
(gdb) bt
#0 0x00000000008dac7e in ufo::UTextLayou
#1 0x00000000008b9780 in ufo::UTextWidge
#2 0x00000000008bda2d in ufo::UWidget:
#3 0x00000000008bda51 in ufo::UWidget:
#4 0x00000000008bda51 in ufo::UWidget:
#5 0x00000000008bda51 in ufo::UWidget:
#6 0x00000000008bda51 in ufo::UWidget:
#7 0x00000000008bda51 in ufo::UWidget:
#8 0x00000000008bda51 in ufo::UWidget:
#9 0x00000000008bda51 in ufo::UWidget:
#10 0x00000000008bd255 in ufo::UWidget:
#11 0x000000000089528a in ufo::UBoxLayout
#12 0x0000000000895758 in ufo::UBoxLayout
#13 0x00000000008bbace in ufo::UWidget:
#14 0x00000000008bda2d in ufo::UWidget:
#15 0x00000000008bd255 in ufo::UWidget:
#16 0x000000000089528a in ufo::UBoxLayout
#17 0x0000000000895758 in ufo::UBoxLayout
#18 0x00000000008bbace in ufo::UWidget:
#19 0x00000000008bda2d in ufo::UWidget:
#20 0x00000000008bda51 in ufo::UWidget:
#21 0x00000000008bda51 in ufo::UWidget:
#22 0x00000000008bda51 in ufo::UWidget:
#23 0x00000000008bd255 in ufo::UWidget:
#24 0x00000000008bd194 in ufo::UWidget:
---Type <return> to continue, or q <return> to quit---
#25 0x00000000008406a5 in BoUfoWidget:
#26 0x00000000005f0f46 in BosonMainWidget
#27 0x00000000005f2eef in BosonMainWidget
#28 0x00002aaaaca0cb0e in QObject:
#29 0x00002aaaaca0d69e in QObject:
#30 0x000000000064c820 in BoUfoStartupWid
#31 0x00002aaaaca0cb0e in QObject:
#32 0x000000000085323a in BoUfoWidgetStac
#33 0x000000000085363f in BoUfoWidgetStac
#34 0x000000000064b4b1 in BoUfoStartupWid
#35 0x000000000064b6f5 in BoUfoStartupWid
#36 0x000000000064bb59 in BoUfoStartupWid
#37 0x000000000064c6e5 in BoUfoStartupWid
#38 0x00002aaaaca0cb0e in QObject:
#39 0x00002aaaaca0d69e in QObject:
#40 0x000000000065592e in BoUfoWelcomeWid
#41 0x00002aaaaca0cae9 in QObject:
#42 0x00002aaaaca0d69e in QObject:
#43 0x00000000008abc2f in ufo::USignal1<
#44 0x00000000008aac60 in ufo::UButton:
#45 0x00000000008aa9e1 in ufo::UButton:
#46 0x00000000008bce6f in ufo::UWidget:
#47 0x00000000008bcde6 in ufo::UWidget:
#48 0x00000000008c8048 in ufo::UAbstractC
#49 0x00000000008c87ae in ufo::UAbstractC
---Type <return> to continue, or q <return> to quit---
#50 0x00000000008c95bb in ufo::UAbstractC
#51 0x00000000008c7aed in ufo::UAbstractC
#52 0x00000000008cb2c7 in ufo::UAbstractD
#53 0x00000000008cbad9 in ufo::UAbstractD
#54 0x00000000008a55dd in ufo::UXDisplay:
#55 0x00000000008a52a0 in ufo::UXDisplay:
#56 0x0000000000857014 in BoUfoManager:
#57 0x0000000000857b60 in BoUfoManager:
#58 0x00000000006db85c in BosonUfoGLWidge
#59 0x00002aaaaca44668 in QWidget::event () from /usr/lib/
#60 0x00002aaaac9a64ac in QApplication:
#61 0x00002aaaac9a6ae9 in QApplication:
#62 0x00002aaaabd4501e in KApplication:
#63 0x00002aaaac937bf4 in QApplication:
#64 0x00002aaaac9333e2 in QETWidget:
#65 0x00002aaaac93180b in QApplication:
#66 0x00002aaaac94a67f in QEventLoop:
#67 0x000000000082bab5 in BoEventLoop:
#68 0x00002aaaac9be366 in QEventLoop:
#69 0x00002aaaac9be26f in QEventLoop::exec () from /usr/lib/
#70 0x00002aaaac9a5118 in QApplication::exec () from /usr/lib/
#71 0x000000000064a0b4 in main ()
(gdb)
Changed in boson-base: | |
status: | Unconfirmed → Confirmed |
Changed in boson-base: | |
assignee: | nobody → motu |
Same error here, lib/modules to /usr/lib/ xorg/modules to succesfully pass the Boson info screen for nvidia based cards.
also a little remark on a clean dapper install with nvidia propetiary drivers I had to create a symlink from /usr/X11R6/