3D games crashed with voodoo3
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
X.Org X server |
Fix Released
|
High
|
|||
xserver-xorg-video-tdfx (Ubuntu) |
Fix Released
|
High
|
Ubuntu-X |
Bug Description
Binary package hint: libsdl1.2debian
All 3D-acelerated games crash with this message:
"Fatal signal: Segmentation Fault (SDL Parachute Deployed)"
I get a lot of warning messages too:
libGL warning: 3D driver claims to not support visual 0x25
libGL warning: 3D driver claims to not support visual 0x26
libGL warning: 3D driver claims to not support visual 0x29
libGL warning: 3D driver claims to not support visual 0x2a
libGL warning: 3D driver claims to not support visual 0x2d
libGL warning: 3D driver claims to not support visual 0x2e
libGL warning: 3D driver claims to not support visual 0x31
libGL warning: 3D driver claims to not support visual 0x32
libGL warning: 3D driver claims to not support visual 0x35
libGL warning: 3D driver claims to not support visual 0x36
libGL warning: 3D driver claims to not support visual 0x39
libGL warning: 3D driver claims to not support visual 0x3a
libGL warning: 3D driver claims to not support visual 0x3d
libGL warning: 3D driver claims to not support visual 0x3e
libGL warning: 3D driver claims to not support visual 0x41
libGL warning: 3D driver claims to not support visual 0x42
I have DRI activated:
$:glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
For example in armagetron I can play one match, but then the game crash.
Changed in xserver-xorg-driver-tdfx: | |
assignee: | nobody → ubuntu-x-swat |
Changed in xserver-xorg-driver-tdfx: | |
status: | Unconfirmed → Confirmed |
Changed in xorg-server: | |
status: | Unknown → Fix Released |
Changed in xorg-server: | |
importance: | Unknown → High |
Changed in xorg-server: | |
importance: | High → Unknown |
Changed in xorg-server: | |
importance: | Unknown → High |
What kind of voodoo card are you using? i might be able to test this since i have a bunch of voodoo cards here.