lierolibre 0.3

First release with win32 support

Milestone information

Project:
lierolibre
Series:
trunk
Version:
0.3
Released:
2012-05-03  
Registrant:
Martin Erik Werner
Release registered:
2012-05-03
Active:
No. Drivers cannot target bugs and blueprints to this milestone.  

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File Description Downloads
download icon lierolibre-0.3_win32_libsrc.zip (md5, sig) Source code for SDL and libconfig, accompanying win32 release 140
last downloaded 2 weeks ago
download icon lierolibre-0.3_win32.zip (md5, sig) lierolibre version 0.3 for windows 261
last downloaded 5 weeks ago
download icon lierolibre-0.3.tar.gz (md5, sig) lierolibre version 0.3 56
last downloaded 2 weeks ago
download icon lierolibre-0.3.tar.xz (md5, sig) lierolibre version 0.3 49
last downloaded 14 weeks ago
Total downloads: 506

Release notes 

* Made it possible to exit from fullscreen via Alt+F4
* Fixed a bug in the launch script that made the liero.cfg file in the home
  directory not be prioritized.
* First windows release
  + Fixed Visual Studio C++ project and added a "windows" git branch
  + Uses lierocfg.txt instead of liero.cfg for the CFG file
  + Uses a settings/ subdirectory instead of $HOME
* Improved window/fullscreen resolution behaviour
  + Game grabs maximum possible window size on launch
  + Fullscreen uses host desktop resolution
    - Should fix issues with fullscreen not using the best available resolution
  + Fullscreen now remembers and restores previous window size
  + Drag-resizing the window now works
    - Jumps up by integer multiples when window is large enough
* Incomplete support for scale2X on sizes above 640x400
  + Currently just creates black space between pixels
* Binary now defaults to writing the CFG file to the $HOME/settings directory
  (not just the launcher script)

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