Mir

Comment 11 for bug 1350674

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Daniel van Vugt (vanvugt) wrote :

Actually, I would be astonished if a simpler shader did not significantly help power usage or performance. Consider the numbers:

1920x1200 @ 60Hz, 32bpp = 552960000 alpha multiplications per second.

That 553 MFLOPS to be saved from the poor overworked GPU! :)