MV3D 0.44 "MV3D 0.44"
In this release, a functioning content creation toolchain was created. It became possible to populate a game world from scratch without using the command line or writing code.
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Release notes
------ v0.44 ------
In this release, a functioning content creation toolchain was created. It is
now possible to populate a game world from scratch without using the command
line or writing code.
Features:
* #360, #329, #366, #367 Overseer is an app which can manage clusters of MV3D
servers.
* #475, #476, #482 Importer is a tool to bring new assets into the game.
* #318, #342 The Solidifier tool matches colliders with 3D models.
* #316 Builder can combine solid objects together.
* #484, #280, #337, #350 Composer is a fairly complete world editor.
* #458 Upgraded to Python-Ogre 1.7.1.
* #486 Made Sim service items HighlyAvailable.
Bugs:
* #460, #454 Bipeds weren't being removed from iteration even when stationary.
* #338, #490 Unit tests didn't run on Linux.
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0 blueprints and 0 bugs targeted
There are no feature specifications or bug tasks targeted to this milestone. The project's maintainer, driver, or bug supervisor can target specifications and bug tasks to this milestone to track the things that are expected to be completed for the release.