MV3D 0.50 "MV3D 0.50"
This is the first official Beta release of MV3D. Version 0.50, added support for a new 3D renderer: Panda3D. In addition, a path-finding system based on navigation meshes and A* was added. Many bugs and performance problems were also addressed.
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Release notes
------ v0.50 ------
First official Beta release of MV3D. This means special care in future release
will be taken to preserve API and data backwards compatibility. With 0.50,
MV3D supports a new 3D renderer: Panda3D. In addition, a path-finding system
based on navigation meshes and A* was added. Many bugs and performance problems
were also addressed.
Features:
* #28, #157, #565 New path-finding system.
* #170 Client patching system.
* #358 Python Console in the Game Client (access with `)
* #359, #504 Run time profiling system.
* #547 Added tooltips to all tools.
* #550, #551, #552 Support for Panda3D renderer.
Bugs:
* #432 Fix bug with default client camera.
* #461, #462, #463, #464, #533 Fix performance issues with persist datastore.
* #496, #594, #599 Various bugs with persist datastore.
* #498, #500, #501, #512, #513, #515, #519, #521, #522, #525, #545, #563, #568,
#576, #579, #581 Tons of tool bugs squashed.
* #467, #502, #542, #543, #575, #578 Fixed many client bugs.
* #478, #518, #534, #554, #580, #584 Fixed more bugs with the server.
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