Ogre procedural scene generation alpha "The Easter Bunny"

The simplest working version of the program.

Milestone information

Project:
Ogre procedural scene generation
Series:
trunk
Version:
alpha
Code name:
The Easter Bunny
Released:
 
Registrant:
Dražen Lučanin
Release registered:
Active:
No. Drivers cannot target bugs and blueprints to this milestone.  

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Assigned to you:
No blueprints or bugs assigned to you.
Assignees:
2 Dražen Lučanin, 1 Gime, 1 Michael Wass, 1 Nicole Steiner, 1 Uni Vienna Ogre Procedural Scene Generation, 1 zsavic
Blueprints:
7 Unknown
Bugs:
No bugs are targeted to this milestone.

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Release notes 

All the blueprints fulfilled up to a certain point. The libprocedural library can be used programatically from Python or visually from vIDE (https://launchpad.net/vide).

An example of this functionality can be seen in this video:

http://www.youtube.com/watch?v=R5RIsyhIE1M

Changelog 

View the full changelog

* details (trees)
* building placement
* layout generation
* randonmess
* Python API
* usable through vIDE

7 blueprints and 0 bugs targeted

Blueprint Priority Assignee Delivery
Integration of the independent APIs with the visual editor Integration of the independent APIs with the visual editor 1 Undefined Uni Vienna Ogre Procedural Scene Generation  0 Unknown
Layout generation in the Manhattan style. Layout generation in the Manhattan style. 1 Undefined Michael Wass  0 Unknown
Pedestrians walking from point A to point B Pedestrians walking from point A to point B 1 Undefined zsavic  0 Unknown
Simple C++ API to control the generation of the city Simple C++ API to control the generation of the city 1 Undefined Dražen Lučanin  0 Unknown
Simple Ogre objects generated from the visual flowchart editor Simple Ogre objects generated from the visual flowchart editor 1 Undefined Dražen Lučanin  0 Unknown
Simple lamppost generations close to roads Simple lamppost generations close to roads 1 Undefined Gime  0 Unknown
Simple square generation in place of buildings. Simple square generation in place of buildings. 1 Undefined Nicole Steiner  0 Unknown
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