Registered by Patrik Schönfeldt

We will test the “Early Effects” release, define the goals for “Punchy Preview” based on the resurlts and assign tasks for the “Punchy Preview” release.

Starts:
10:00 CEST on Friday, 2010-08-27
Ends:
19:00 CEST on Friday, 2010-08-27
Address:
KTO's Lounge

Meeting drivers

Each meeting has a person, or team, responsible for deciding which items are accepted for the agenda. This team is called the "meeting driver" and for Hexwars 'Punchy Preview' Summit they are:

You should contact the meeting driver if you have any additional questions about the structure or agenda of the meeting.

Blueprints

Latest 5 additions to the meeting agenda

Fog of War for Hexwars
To have an additional benifit of taking the magicians to the front line a fog of war could be added.
When more than one unit lands on one field at the end of a round they might be merged into one unit. This will help to prevent building 'walls' of many units and it will allow to 'heal' weak units. One Idea is to give half the health points of the weaker units to the strongest ones. But be aware that giving full HP ...
Having more cartoon like units may make them more adorable. The current graphic sets are very abstract.
Fights will be calculated by the server so the clients get fresh playerdata after each round. To make the experience more direct all fights should be animated. Since playerdata will be synced after all movements are done (this makes cheating impossible!), there is no chance for direct impact to the engine. So every ...

There are a total of 4 specifications on the meeting agenda. There are 6 specifications proposed which the organisers will review. You can view the full current agenda here.

Attendees