Comment 5 for bug 1731788

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Russ (tekkie2) wrote :

The logfile is from the laptop with a Mobile Intel Series 4 Express video chipset and that requires ANGLE mode. Forcing DX11 fails the same way as the default DX9 ANGLE mode. I also tested on a GeForce 560 desktop for another data point. It works fine on DX11, but failed in the same way as the laptop when forced to simple ANGLE mode. I also tried a full un-install of 0.16.1 on the laptop (including manual deletion of any leftovers in Program Files and AppData), but planet rendering still failed after a fresh install of any beta since then. MESA mode works but is very slow. It's not a huge problem, I realize my hardware is old and is due for an upgrade. I can live with 0.16.1, but will keep tinkering and report any progress here.