astc-encoder 4.7.0+ds-2build2 source package in Ubuntu

Changelog

astc-encoder (4.7.0+ds-2build2) noble; urgency=medium

  * No-change rebuild for CVE-2024-3094

 -- Steve Langasek <email address hidden>  Sun, 31 Mar 2024 17:41:23 +0000

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Uploaded by:
Steve Langasek
Uploaded to:
Noble
Original maintainer:
Ubuntu Developers
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

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File Size SHA-256 Checksum
astc-encoder_4.7.0+ds.orig.tar.xz 32.2 MiB 3861d1463a1b4ed47062db55999ea191019cdc8312989a766b0859f517bd68bf
astc-encoder_4.7.0+ds-2build2.debian.tar.xz 13.4 KiB fdb282c50594e0ebfb386f80414346b339afe763e7d999c96b3cf932b4d68778
astc-encoder_4.7.0+ds-2build2.dsc 2.8 KiB 34afac6fd17d918198c21d31de2ca1ba276e9c0165a2a3640fce587d1d7b5dd9

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Binary packages built by this source

astcenc: ASTC image compression and decompression tool

 The Adaptive Scalable Texture Compression (ASTC) format, developed by
 Arm® and AMD, has been adopted as an official extension to the Open GL®,
 OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
 both in terms of image quality at a given bitrate, and in terms of the
 format and bitrate flexibility available to content creators. This
 allows more assets to use compression, often at a reduced bitrate
 compared to legacy formats, reducing memory bandwidth and energy
 consumption.
 .
 This package provides the command-line tool to compress and decompress
 images.

astcenc-dbgsym: debug symbols for astcenc
libastcenc-dev: ASTC image compression and decompression library headers

 The Adaptive Scalable Texture Compression (ASTC) format, developed by
 Arm® and AMD, has been adopted as an official extension to the Open GL®,
 OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
 both in terms of image quality at a given bitrate, and in terms of the
 format and bitrate flexibility available to content creators. This
 allows more assets to use compression, often at a reduced bitrate
 compared to legacy formats, reducing memory bandwidth and energy
 consumption.
 .
 This package provides the development headers to include ASTC support
 in other applications.

libastcenc5d: ASTC image compression and decompression library

 The Adaptive Scalable Texture Compression (ASTC) format, developed by
 Arm® and AMD, has been adopted as an official extension to the Open GL®,
 OpenGL ES, and Vulkan® graphics APIs. It provides a major step forward
 both in terms of image quality at a given bitrate, and in terms of the
 format and bitrate flexibility available to content creators. This
 allows more assets to use compression, often at a reduced bitrate
 compared to legacy formats, reducing memory bandwidth and energy
 consumption.
 .
 This package provides the runtime library for ASTC support.

libastcenc5d-dbgsym: debug symbols for libastcenc5d