blender 2.76.b+dfsg0-3build1 source package in Ubuntu
Changelog
blender (2.76.b+dfsg0-3build1) xenial; urgency=medium * No-change rebuild against libopenimageio1.6 -- Steve Langasek <email address hidden> Sat, 06 Feb 2016 00:53:05 +0000
Upload details
- Uploaded by:
- Steve Langasek
- Uploaded to:
- Xenial
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any all
- Section:
- graphics
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Xenial | release | universe | graphics |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
blender_2.76.b+dfsg0.orig.tar.xz | 27.6 MiB | 1631b43e810a4ed3912dedda022bd22b2cd38dac07c3094aca098d87215fe32e |
blender_2.76.b+dfsg0-3build1.debian.tar.xz | 41.8 KiB | 252909f5a38e20d288e9e09d42b741079d734f614ee3e6cf10b36b85435d6d59 |
blender_2.76.b+dfsg0-3build1.dsc | 2.8 KiB | efa03f6b91e3b4dde280ac97aae500973b55044ff51b50106227c1894d24dfd8 |
Available diffs
Binary packages built by this source
- blender: No summary available for blender in ubuntu yakkety.
No description available for blender in ubuntu yakkety.
- blender-data: No summary available for blender-data in ubuntu yakkety.
No description available for blender-data in ubuntu yakkety.
- blender-dbg: Very fast and versatile 3D modeller/renderer - debug package
Blender is an integrated 3d suite for modelling, animation, rendering,
post-production, interactive creation and playback (games).
.
This package contains debug symbols to produce useful backtraces.
- blender-dbgsym: debug symbols for package blender
Blender is an integrated 3d suite for modelling, animation, rendering,
post-production, interactive creation and playback (games). Blender has its
own particular user interface, which is implemented entirely in OpenGL and
designed with speed in mind. Python bindings are available for scripting;
import/export features for popular file formats like 3D Studio and Wavefront
Obj are implemented as scripts by the community. Stills, animations, models
for games or other third party engines and interactive content in the form of
a standalone binary are common products of Blender use.