bzflag 2.4.16-1 source package in Ubuntu

Changelog

bzflag (2.4.16-1) unstable; urgency=medium

  * Team upload.
  * New upstream version 2.4.16.
  * bzflag-server.examples: Install an example server configuration file.
  * wrap-and-sort -sa.
  * Declare compliance with Debian Policy 4.2.1.

 -- Markus Koschany <email address hidden>  Mon, 01 Oct 2018 23:40:39 +0200

Upload details

Uploaded by:
Debian Games Group on 2018-10-02
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Cosmic release on 2018-10-02 universe games

Downloads

File Size SHA-256 Checksum
bzflag_2.4.16-1.dsc 2.4 KiB 216a2dba6098eb0ac8d45a76b90fb8c5a3ec044f17860b85fe247ec169871103
bzflag_2.4.16.orig.tar.gz 13.5 MiB ce0b8bef3410421849365efcf1899cc1dd8aff413c9114d0bb82a07481a4bc2c
bzflag_2.4.16-1.debian.tar.xz 19.8 KiB fc65541de91453c82cf5d4a654c0e172ad137efda5253da5c3453b320ab6efc5

Available diffs

No changes file available.

Binary packages built by this source

bzflag: 3D first person tank battle game

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This metapackage installs both the client and the server, as well as generic
 documentation files concerning the bzflag community, contributing to bzflag,
 etc.

bzflag-client: 3D first person tank battle game -- client

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the BZFlag client compatible with 2.4.x BZFlag servers.

bzflag-client-dbgsym: debug symbols for bzflag-client
bzflag-data: 3D first person tank battle game -- data

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the data files needed by the BZFlag client.

bzflag-server: 3D first person tank battle game -- server

 bzfs is the server for BZFlag, and it must be running to play. It can be run
 on any system on the network (including a player's system or one without
 graphics). You need to install this package if you wish to:
  - play by yourself
  - play amongst a small group of people on a private network
  - provide a server so that anyone on the Internet may play with you

bzflag-server-dbgsym: debug symbols for bzflag-server