bzflag 2.4.2+ds1-7 source package in Ubuntu

Changelog

bzflag (2.4.2+ds1-7) unstable; urgency=medium

  * Team upload.
  * bzflag-data: Fix typo in short description.
  * Remove Environment and EnvironmentFile lines from service file. The server
    is enabled by default but it will not advertise itself. This behavior can
    be overridden by creating a custom service file in /etc/systemd/system.
    These changes are now documented in README.Debian. The server will also be
    restarted on-failure. (Closes: #807911)
  * debian/rules: export CCACHE_DIR=$(CURDIR)/ccache to prevent a FTBFS due to
    a nonexistent home directory.

 -- Markus Koschany <email address hidden>  Mon, 14 Dec 2015 19:33:24 +0100

Upload details

Uploaded by:
Debian Games Group on 2015-12-15
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any all
Section:
games
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Xenial release on 2015-12-15 universe games

Downloads

File Size SHA-256 Checksum
bzflag_2.4.2+ds1-7.dsc 2.4 KiB e22b13a969dd17f5874373c5c59c0e42b26bbff5d6973ee662373049d5c9886d
bzflag_2.4.2+ds1.orig.tar.gz 13.0 MiB 633d308425c5cb61c788146ff3768787a2754a14c0ba049c3a1d88f0b9669d2e
bzflag_2.4.2+ds1-7.debian.tar.xz 22.5 KiB 0455c8a1731d7ae17b6fe0b2c197836d156b4fddd626d519cfbba6966d836088

No changes file available.

Binary packages built by this source

bzflag: No summary available for bzflag in ubuntu yakkety.

No description available for bzflag in ubuntu yakkety.

bzflag-client: 3D first person tank battle game -- client

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the BZFlag client compatible with 2.4.x BZFlag servers.

bzflag-client-dbgsym: debug symbols for package bzflag-client

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the BZFlag client compatible with 2.4.x BZFlag servers.

bzflag-data: 3D first person tank battle game -- data

 BZFlag is a 3D multi-player multiplatform tank battle game that allows users
 to play against each other in a network environment. There are five teams:
 red, green, blue, purple and rogue (rogue tanks are black). Destroying a
 player on another team scores a win, while being destroyed or destroying a
 teammate scores a loss. Rogues have no teammates (not even other rogues), so
 they cannot shoot teammates and they do not have a team score.
 .
 There are two main styles of play: capture-the-flag and free-for-all. In
 capture-the-flag, each team (except rogues) has a team base and each team with
 at least one player has a team flag. The object is to capture an enemy team's
 flag by bringing it to your team's base. This destroys every player on the
 captured team, subtracts one from that team's score, and adds one to your
 team's score. In free-for-all, there are no team flags or team bases. The
 object is simply to get as high a score as possible.
 .
 This package installs the data files needed by the BZFlag client.

bzflag-server: No summary available for bzflag-server in ubuntu yakkety.

No description available for bzflag-server in ubuntu yakkety.

bzflag-server-dbgsym: debug symbols for package bzflag-server

 bzfs is the server for BZFlag, and it must be running to play. It can be run
 on any system on the network (including a player's system or one without
 graphics). You need to install this package if you wish to:
  - play by yourself
  - play amongst a small group of people on a private network
  - provide a server so that anyone on the Internet may play with you