castle-game-engine 5.2.0-3 source package in Ubuntu

Changelog

castle-game-engine (5.2.0-3) unstable; urgency=medium

  * Timestamps of pascal font files were not properly touched
  * Update Vcs-* fields in d/control to https
  * Bump standards version (no changes)
  * New add_libpng1.6_api.patch to add libpng1.6 to the possible png
    libs (Closes: #820566)

 -- Paul Gevers <email address hidden>  Tue, 19 Apr 2016 21:00:09 +0200

Upload details

Uploaded by:
Pascal Packaging Team on 2016-04-20
Uploaded to:
Sid
Original maintainer:
Pascal Packaging Team
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Zesty release on 2016-10-18 universe misc
Yakkety release on 2016-04-24 universe misc

Downloads

File Size SHA-256 Checksum
castle-game-engine_5.2.0-3.dsc 2.2 KiB d5743dff0a5e262e976583eb2f9ab952b58d6a5a8efc30987f9bb96dbdc400a0
castle-game-engine_5.2.0.orig.tar.gz 105.4 MiB 8c48d7dee148654d8b5fdda799a75bcfb385048f91425ee2113f76143c78ddc5
castle-game-engine_5.2.0-3.debian.tar.xz 20.1 KiB 4b3c05c69ab48cb1b9a9b7e924025bfa7026580a838f709c80d453ee57268a4a

Available diffs

No changes file available.

Binary packages built by this source

castle-game-engine-doc: Castle Game Engine - Developer's Documentation

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains documentation.

castle-game-engine-src: Castle Game Engine - Source code for Lazarus integration

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains source code for integration with Lazarus RAD IDE.

fp-units-castle-game-engine: Castle Game Engine - 3D game engine for FreePascal / Lazarus

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains the FPC units.