castle-game-engine 7.0~alpha.2+dfsg1-5 source package in Ubuntu

Changelog

castle-game-engine (7.0~alpha.2+dfsg1-5) unstable; urgency=medium

  * Applied patch to use local jquery version instead of web based one.
  * Remove statically linked libraries and object files from source package.

 -- Abou Al Montacir <email address hidden>  Tue, 04 Apr 2023 11:08:10 +0200

Upload details

Uploaded by:
Pascal Packaging Team
Uploaded to:
Sid
Original maintainer:
Pascal Packaging Team
Architectures:
any all
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Mantic release universe misc

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castle-game-engine_7.0~alpha.2+dfsg1-5.dsc 2.1 KiB 362e955c22f19de00224897e6d1d620ea4fd9e3852f5539fbdaa5ba431b21e61
castle-game-engine_7.0~alpha.2+dfsg1.orig.tar.xz 307.4 MiB f1eb17322df4af5361dc07571da91333fd81eabb6b0b4aae8ce734ddf2bdd56c
castle-game-engine_7.0~alpha.2+dfsg1-5.debian.tar.xz 26.0 KiB 0642937d72544d8b2f6b3025f9a796ea1fa9ba4a2c949aea1c3110c1e6a4cb16

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Binary packages built by this source

castle-game-engine-doc: Castle Game Engine - Developer's Documentation

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains documentation.

castle-game-engine-src: Castle Game Engine - Source code for Lazarus integration

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains source code for integration with Lazarus RAD IDE.

fp-units-castle-game-engine: Castle Game Engine - 3D game engine for FreePascal / Lazarus

 Castle Game Engine is a set of LGPL licenced libraries that are intended to
 ease developing 3D games with FreePascal / Lazarus.
 .
 It provides an excellent support for the VRML / X3D 3D data format. Other 3D
 formats are also supported.
 .
 It features many advanced graphic effects and easy to use API on top of OpenGL.
 .
 This package contains the FPC units and the auxiliary tools castle-curves,
 castle-engine, image-to-pascal, sprite-sheet-to-x3d, and
 texture-font-to-pascal.
 .
 This package suggests the gradle package. Gradle is only necessary if one
 wants to build Android applications, otherwise one can ignore that
 suggestion. Note that, in order to create Android applications, one will also
 need the Android SDK and NDK, and FPC cross-compiler, see
 https://github.com/castle-engine/castle-engine/wiki/Android.