clanlib 1.0~svn3827-11.1ubuntu1 source package in Ubuntu

Changelog

clanlib (1.0~svn3827-11.1ubuntu1) noble; urgency=medium

  * Fix dep from -dev package to point to current runtime lib name.

 -- Steve Langasek <email address hidden>  Sun, 14 Apr 2024 05:37:03 +0000

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Uploaded by:
Steve Langasek
Uploaded to:
Noble
Original maintainer:
Ubuntu Developers
Architectures:
any all
Section:
libs
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Oracular release universe libs
Noble release universe libs

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File Size SHA-256 Checksum
clanlib_1.0~svn3827.orig.tar.gz 6.5 MiB bff9662de2324ac30baccb0e8f4ade989fcc21fcbeff4148510cacdc41b333c9
clanlib_1.0~svn3827-11.1ubuntu1.debian.tar.xz 127.0 KiB a34e7f2a9eed8ebb7864475bbce7b583780e21f87c87f97092bf955a8cdf8b33
clanlib_1.0~svn3827-11.1ubuntu1.dsc 2.5 KiB fad64b4817104ccd3f5114a57c68b430703d2583cf4bd2023305772d7eea43c0

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Binary packages built by this source

clanlib-doc: Reference documentation and tutorials for ClanLib

 ClanLib delivers a platform independent interface to write games with.
 If a game is written with ClanLib, it should be possible to compile the
 game under any platform (supported by ClanLib, that is) without changing
 the application source code.
 .
 But ClanLib is not just a wrapper library, providing a common interface
 to low-level libraries such as OpenGL, X11, etc. While
 platform independence is ClanLib's primary goal, it also tries to be a
 service-minded game SDK. In other words, great effort has been put into
 designing the API, to ensure ClanLib's ease of use - while maintaining its
 power.
 .
 This package contains html documentation for the ClanLib API and some
 tutorials to ease the learning curve for programming with it.

libclanapp-1.0t64: ClanLib game SDK runtime

 ClanLib is a multi-platform software development kit, with an emphasis on
 game development.
 .
 On one side, it tries to provide a platform independent interface to
 write games with, by taking over the low-level work from the game and
 providing wrappers around toolkits such as OpenGL,
 Vorbis, X11, etc., so that if a game is written with ClanLib, the game
 should compile on any platform supported by ClanLib without changing
 its source code.
 .
 On the other hand, ClanLib also tries to be a service-minded SDK.
 In other words, the developers have put great effort into designing
 the API, to ensure ClanLib's ease of use - while maintaining its power.
 .
 This is the runtime part of the ClanLib SDK, needed to run applications
 built with it.

libclanapp-1.0t64-dbgsym: debug symbols for libclanapp-1.0t64
libclanlib-dev: ClanLib game SDK development files

 ClanLib is a multi-platform software development kit, with an emphasis on
 game development.
 .
 On one side, it tries to provide a platform independent interface to
 write games with, by taking over the low-level work from the game and
 providing wrappers around toolkits such as OpenGL,
 Vorbis, X11, etc., so that if a game is written with ClanLib, the game
 should compile on any platform supported by ClanLib without changing
 its source code.
 .
 On the other hand, ClanLib also tries to be a service-minded SDK.
 In other words, the developers have put great effort into designing
 the API, to ensure ClanLib's ease of use - while maintaining its power.
 .
 This is the development part of the ClanLib SDK, which is needed to build
 applications with it.