Comment 69 for bug 115283

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Arngren (arngren) wrote :

That's true with the videocards that it should be common - but there must be something which is common for these few cards to cause the freeze (specific interface, buffer size perhaps etc.). I mean pointers in sw can make even the best code screw up - it's a long shot I admit it, but it's my best guess.

So far I have not had any freezes with the animations off, but I'll give it a try with the animations enabled and I assume you mean the "focus animation" effect inside the animations plugin should be cleared - at least that's what I have done :-)