glbsp 2.24-7 source package in Ubuntu
Changelog
glbsp (2.24-7) unstable; urgency=medium * QA upload. * Convert to 3.0 (quilt) format (Closes: #1007639). -- Bastian Germann <email address hidden> Thu, 25 Aug 2022 12:58:05 +0200
Upload details
- Uploaded by:
- Debian QA Group
- Uploaded to:
- Sid
- Original maintainer:
- Debian QA Group
- Architectures:
- any
- Section:
- utils
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section |
---|
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
glbsp_2.24-7.dsc | 1.7 KiB | e976b3ad4466e4ed003b76ad9a87276562f0845eacc416883b40e7811019e74e |
glbsp_2.24.orig.tar.gz | 225.6 KiB | e3b7c4bce21c2f9b77732a9b5920b6877e884b31dd1ed9273776538dba48a75c |
glbsp_2.24-7.debian.tar.xz | 4.4 KiB | 3c499a438da512b4861cc7f7bc7e82882aa67def2b7840de2cb0e31ced3f831c |
Available diffs
- diff from 2.24-6 to 2.24-7 (345 bytes)
No changes file available.
Binary packages built by this source
- glbsp: No summary available for glbsp in ubuntu kinetic.
No description available for glbsp in ubuntu kinetic.
- glbsp-dbgsym: debug symbols for glbsp
- libglbsp-dev: No summary available for libglbsp-dev in ubuntu kinetic.
No description available for libglbsp-dev in ubuntu kinetic.
- libglbsp3: node builder library for OpenGL-based Doom-style games
glBSP is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
.
There are many DOOM ports that understand the GL Nodes which glBSP creates,
including EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom.
- libglbsp3-dbgsym: No summary available for libglbsp3-dbgsym in ubuntu kinetic.
No description available for libglbsp3-dbgsym in ubuntu kinetic.