glm 0.9.2.7-1 source package in Ubuntu

Changelog

glm (0.9.2.7-1) unstable; urgency=low

  * New upstream release.
  * Don't install jquery.js, it is not used anyway.
 -- Ubuntu Archive Auto-Sync <email address hidden>   Fri,  25 Nov 2011 10:06:40 +0000

Upload details

Uploaded by:
Ubuntu Archive Auto-Sync on 2011-11-25
Uploaded to:
Precise
Original maintainer:
Guus Sliepen
Architectures:
all
Section:
libs
Urgency:
Low Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Precise release on 2011-11-25 universe libs

Builds

Precise: [FULLYBUILT] i386

Downloads

File Size SHA-256 Checksum
glm_0.9.2.7.orig.tar.gz 3.0 MiB 8ba57c8ea47d3b05b2e932c5e27767c653e8c6c82f0832b8547a3e2fa3fdd945
glm_0.9.2.7-1.debian.tar.gz 2.7 KiB 40a7a7254e652a3fb230c0ed3206275fca357c1024679399c243e1a0a2af1c37
glm_0.9.2.7-1.dsc 1.1 KiB eda91e93f946c16cde7d1530647b09dae221d57d6d7f24fb92b4a4ed5056fcbc

Available diffs

View changes file

Binary packages built by this source

libglm-dev: C++ library for OpenGL GLSL type-based mathematics

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 GLM provides classes and functions designed and implemented with the same
 naming conventions and functionalities as GLSL, so that when a programmer
 knows GLSL, he knows GLM as well, which makes it really easy to use.
 .
 This project isn't limited to GLSL features. An extension system, based on the
 GLSL extension conventions, provides extended capabilities: matrix
 transformations, quaternions, half-based types, random numbers, et cetera.
 .
 This library works perfectly together with OpenGL but it also ensures
 interoperability with other third party libraries and SDKs. It is a good
 candidate for software rendering (such as raytracing, rasterisation), image
 processing, physic simulations and any context that requires a simple and
 convenient mathematics library.

libglm-doc: documentation for the OpenGL Mathematics (GLM) library

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 This package contains the OpenGL Mathematics manual in HTML and PDF formats.