glm 0.9.7.2-1 source package in Ubuntu

Changelog

glm (0.9.7.2-1) unstable; urgency=medium

  * New upstream release.

 -- Guus Sliepen <email address hidden>  Sun, 24 Jan 2016 22:49:41 +0100

Upload details

Uploaded by:
Guus Sliepen on 2016-01-25
Uploaded to:
Sid
Original maintainer:
Guus Sliepen
Architectures:
all
Section:
libs
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Xenial release on 2016-01-25 main libs

Builds

Xenial: [FULLYBUILT] amd64

Downloads

File Size SHA-256 Checksum
glm_0.9.7.2-1.dsc 1.7 KiB f7d229b6091c0c01aea278c65770ba604997886b8b2516a446bbbc84059b0adc
glm_0.9.7.2.orig.tar.gz 3.2 MiB 794648f91672ff394cd6ebb364ed1a8c3955db9ec7825756dcefd15f74801e43
glm_0.9.7.2-1.debian.tar.xz 4.2 KiB 219d01f8634a3d47217336a56e9dd3f0772e8e922cd87febdef409f699e5dd5f

Available diffs

No changes file available.

Binary packages built by this source

libglm-dev: C++ library for OpenGL GLSL type-based mathematics

 OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics
 software based on the OpenGL Shading Language (GLSL) specification.
 .
 GLM provides classes and functions designed and implemented with the same
 naming conventions and functionalities as GLSL, so that when a programmer
 knows GLSL, he knows GLM as well, which makes it really easy to use.
 .
 This project isn't limited to GLSL features. An extension system, based on the
 GLSL extension conventions, provides extended capabilities: matrix
 transformations, quaternions, half-based types, random numbers, et cetera.
 .
 This library works perfectly together with OpenGL but it also ensures
 interoperability with other third party libraries and SDKs. It is a good
 candidate for software rendering (such as raytracing, rasterisation), image
 processing, physic simulations and any context that requires a simple and
 convenient mathematics library.

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