The offending line of JavaScript is the one that says "Window gone". I guess maybe a NULL pointer?
_switchWorkspaceDone(shellwm) {
let switchData = this._switchData;
if (!switchData)
return; this._switchData = null;
for (let i = 0; i < switchData.windows.length; i++) {
let w = switchData.windows[i];
if (w.window.is_destroyed()) // Window gone continue;
if (w.window.get_parent() == switchData.outGroup) { w.window.reparent(w.parent); w.window.hide();
} else w.window.reparent(w.parent);
}
The offending line of JavaScript is the one that says "Window gone". I guess maybe a NULL pointer?
_switchWork spaceDone( shellwm) {
this._ switchData = null;
let switchData = this._switchData;
if (!switchData)
return;
for (let i = 0; i < switchData. windows. length; i++) { windows[ i]; is_destroyed( )) // Window gone
continue; get_parent( ) == switchData. outGroup) {
w. window. reparent( w.parent) ;
w. window. hide();
w. window. reparent( w.parent) ;
let w = switchData.
if (w.window.
if (w.window.
} else
}