godot 3.5.2-stable-2build1 source package in Ubuntu

Changelog

godot (3.5.2-stable-2build1) noble; urgency=medium

  * Rebuild against new libvpx8.

 -- Gianfranco Costamagna <email address hidden>  Fri, 17 Nov 2023 19:12:36 +0100

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Uploaded by:
Gianfranco Costamagna
Uploaded to:
Noble
Original maintainer:
Debian Games Group
Architectures:
amd64 arm64 armel armhf i386 ppc64el s390x
Section:
misc
Urgency:
Medium Urgency

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File Size SHA-256 Checksum
godot_3.5.2-stable.orig.tar.gz 53.9 MiB f40652a1343d060d5e3f53957c27205f39c2bfe54b7701d1b6c133c0a90f1f34
godot_3.5.2-stable-2build1.debian.tar.xz 17.5 KiB f6eae01688e294b0d0c33433f62ebb873413807f3589e357959d4cf24344d857
godot_3.5.2-stable-2build1.dsc 2.6 KiB 606dd9affcdf4e35ca07078a194515785b18f8fef147fd41dd2ff2828f6c3de3

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Binary packages built by this source

godot3: Full 2D and 3D game engine with editor

 Godot is an advanced, feature packed, multi-platform 2D and 3D game engine.
 It provides a huge set of common tools, so you can just focus on making
 your game without reinventing the wheel.

godot3-dbgsym: debug symbols for godot3
godot3-runner: Godot game engine run-time

 Godot is an advanced, feature packed, multi-platform 2D and 3D game engine.
 This package allows games to be run from source or data-pack.

godot3-runner-dbgsym: debug symbols for godot3-runner
godot3-server: Headless Godot game engine run-time

 Godot is an advanced, feature packed, multi-platform 2D and 3D game engine.
 This package provides a command-line only version of the program.

godot3-server-dbgsym: debug symbols for godot3-server