guichan 0.8.2-21build1 source package in Ubuntu
Changelog
guichan (0.8.2-21build1) noble; urgency=high * No change rebuild against liballegro4.4t64. -- Julian Andres Klode <email address hidden> Fri, 22 Mar 2024 17:17:45 +0100
Upload details
- Uploaded by:
- Julian Andres Klode
- Uploaded to:
- Noble
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any
- Section:
- libs
- Urgency:
- Very Urgent
See full publishing history Publishing
Series | Published | Component | Section |
---|
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
guichan_0.8.2.orig.tar.gz | 561.2 KiB | eedf206eae5201eaae027b133226d0793ab9a287bfd74c5f82c7681e3684eeab |
guichan_0.8.2-21build1.debian.tar.xz | 9.0 KiB | 656e0c98d7e89fe70a82459fbdd0790d18e44934ac7a53ef3cd7b32370ca5e7b |
guichan_0.8.2-21build1.dsc | 2.2 KiB | 3b2340b36814f2a492e187d01845bbe81b9ae52d5021dbbc6a8610df3a3117b6 |
Available diffs
- diff from 0.8.2-21 (in Debian) to 0.8.2-21build1 (542 bytes)
Binary packages built by this source
- libguichan-0.8.1-1v5: small, efficient C++ GUI library
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
- libguichan-0.8.1-1v5-dbgsym: debug symbols for libguichan-0.8.1-1v5
- libguichan-allegro-0.8.1-1v5: small, efficient C++ GUI library (allegro integration)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the allegro integration for guichan.
- libguichan-allegro-0.8.1-1v5-dbgsym: debug symbols for libguichan-allegro-0.8.1-1v5
- libguichan-dev: small, efficient C++ GUI library (development headers)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the development headers for the guichan library.
- libguichan-opengl-0.8.1-1v5: small, efficient C++ GUI library (OpenGL integration)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the OpenGL integration for guichan.
- libguichan-opengl-0.8.1-1v5-dbgsym: debug symbols for libguichan-opengl-0.8.1-1v5
- libguichan-sdl-0.8.1-1v5: small, efficient C++ GUI library (SDL integration)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the SDL integration for guichan.
- libguichan-sdl-0.8.1-1v5-dbgsym: debug symbols for libguichan-sdl-0.8.1-1v5