guichan 0.8.2-21build3 source package in Ubuntu
Changelog
guichan (0.8.2-21build3) noble; urgency=medium * No-change rebuild against liballegro4.4t64 -- Steve Langasek <email address hidden> Sun, 07 Apr 2024 06:22:27 +0000
Upload details
- Uploaded by:
- Steve Langasek
- Uploaded to:
- Noble
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any
- Section:
- libs
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Oracular | release | universe | libs | |
Noble | release | universe | libs |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
guichan_0.8.2.orig.tar.gz | 561.2 KiB | eedf206eae5201eaae027b133226d0793ab9a287bfd74c5f82c7681e3684eeab |
guichan_0.8.2-21build3.debian.tar.xz | 9.1 KiB | b1fc1f6378a199a0617b158769b89856aa752b03c4c53885937002c01a5ea734 |
guichan_0.8.2-21build3.dsc | 2.2 KiB | d9162b5831643df9c10709f7e2e84cda0b6031454253b923ef4b2ae23ab03cad |
Available diffs
- diff from 0.8.2-21build2 to 0.8.2-21build3 (309 bytes)
Binary packages built by this source
- libguichan-0.8.1-1v5: small, efficient C++ GUI library
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
- libguichan-0.8.1-1v5-dbgsym: debug symbols for libguichan-0.8.1-1v5
- libguichan-allegro-0.8.1-1v5: small, efficient C++ GUI library (allegro integration)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the allegro integration for guichan.
- libguichan-allegro-0.8.1-1v5-dbgsym: debug symbols for libguichan-allegro-0.8.1-1v5
- libguichan-dev: small, efficient C++ GUI library (development headers)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the development headers for the guichan library.
- libguichan-opengl-0.8.1-1v5: small, efficient C++ GUI library (OpenGL integration)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the OpenGL integration for guichan.
- libguichan-opengl-0.8.1-1v5-dbgsym: debug symbols for libguichan-opengl-0.8.1-1v5
- libguichan-sdl-0.8.1-1v5: small, efficient C++ GUI library (SDL integration)
Guichan is a small and efficient C++ GUI library designed for games. It
comes with a standard set of widgets and can use several different objects
for displaying graphics and grabbing user input.
.
Guichan has a very abstract design which allows users of Guichan to use
different objects for displaying of graphics and grabbing of user input.
Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics,
OpenGLGraphics and AllegroGraphics) and 2 implemented input objects
(SDLInput and AllegroInput),
.
Guichan is designed in a very abstract way making it very easy to extend
Guichan for your own needs. It is even very easy to implement new graphics
objects making Guichan as portable as ansi C++ is.
.
This package contains the SDL integration for guichan.
- libguichan-sdl-0.8.1-1v5-dbgsym: debug symbols for libguichan-sdl-0.8.1-1v5