halide 17.0.1-1 source package in Ubuntu

Changelog

halide (17.0.1-1) unstable; urgency=medium

  * Update to newest upstream point release
  * Build against LLVM18.
  * Re-disable RISCV64 build, still not supported upstream.

 -- Roman Lebedev <email address hidden>  Sat, 09 Mar 2024 00:27:53 +0300

Upload details

Uploaded by:
Roman Lebedev
Uploaded to:
Sid
Original maintainer:
Roman Lebedev
Architectures:
any-i386 any-amd64 any-arm64 all
Section:
misc
Urgency:
Medium Urgency

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Builds

Noble: [FULLYBUILT] amd64 [FULLYBUILT] arm64

Downloads

File Size SHA-256 Checksum
halide_17.0.1-1.dsc 2.7 KiB 1702cb6a779fd1adb21d6ae1e1ffa1aa41d348b91ea429da2aa84eb363ae8d3e
halide_17.0.1.orig.tar.gz 31.5 MiB beb18331d9e4b6f69943bcc75fb9d923a250ae689f09f6940a01636243289727
halide_17.0.1-1.debian.tar.xz 288.0 KiB 4cdf693e1cfaeea7c09ecea6f1b56848190fbf5a67d49fcd12a3503d34e50f00

No changes file available.

Binary packages built by this source

halide17-api-doc: fast, portable computation on images and tensors (Doxygen documentation)

 Halide is a programming language designed to make it easier to write
 high-performance image and array processing code on modern machines.
 .
 This package contains Doxygen-generated API documentation.

libhalide17-1: fast, portable computation on images and tensors

 Halide is a programming language designed to make it easier to write
 high-performance image and array processing code on modern machines.
 Halide currently targets:
  * CPU architectures: X86, ARM, MIPS, Hexagon, PowerPC, RISC-V
  * Operating systems: Linux, Windows, macOS, Android, iOS, Qualcomm QuRT
  * GPU Compute APIs: CUDA, OpenCL, OpenGL Compute Shaders, Apple Metal,
                     Microsoft Direct X 12
 Rather than being a standalone programming language,
 Halide is embedded in C++. This means you write C++ code that builds
 an in-memory representation of a Halide pipeline using Halide's C++ API.
 You can then compile this representation to an object file,
 or JIT-compile it and run it in the same process.

libhalide17-1-dbgsym: debug symbols for libhalide17-1
libhalide17-1-dev: fast, portable computation on images and tensors -- Development files

 Halide is a programming language designed to make it easier to write
 high-performance image and array processing code on modern machines.
 .
 This package contains the files necessary to develop against libhalide.

libhalide17-1-dev-dbgsym: debug symbols for libhalide17-1-dev
libhalide17-doc: fast, portable computation on images and tensors (C++ documentation)

 Halide is a programming language designed to make it easier to write
 high-performance image and array processing code on modern machines.
 .
 This package contains README's and tutorials for using Halide from C++.

libhalideaot17-1: fast, portable computation on images and tensors (virtual library)

 Halide is a programming language designed to make it easier to write
 high-performance image and array processing code on modern machines.
 .
 Software that uses halide can either rely on just-in-time compilation,
 in which case it runtime-depends on/links to libhalide, or it can be compiled
 ahead of time, when building the software, in which case it does not strictly
 depend on halide. Former software should depend on this package instead, to
 make it obvious which software needs to be rebuilt with newer halide versions.
 .
 This is an empty package.

python3-halide: fast, portable computation on images and tensors -- Python3 bindings

 Halide is a programming language designed to make it easier to write
 high-performance image and array processing code on modern machines.
 .
 This package contains provides a Python binding that provides full support
 for writing Halide embedded in Python without C++.

python3-halide-doc: fast, portable computation on images and tensors (Python3 documentation)

 Halide is a programming language designed to make it easier to write
 high-performance image and array processing code on modern machines.
 .
 This package contains tutorials for writing Halide embedded in Python.