haskell-lambdahack 0.8.3.0-4build5 source package in Ubuntu
Changelog
haskell-lambdahack (0.8.3.0-4build5) focal; urgency=medium * No-change rebuild with fixed binutils on arm64. -- Matthias Klose <email address hidden> Sat, 08 Feb 2020 11:03:38 +0000
Upload details
- Uploaded by:
- Matthias Klose
- Uploaded to:
- Focal
- Original maintainer:
- Debian Haskell Group
- Architectures:
- any all
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Focal | release | universe | misc |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
haskell-lambdahack_0.8.3.0.orig.tar.gz | 564.0 KiB | 5a9b23a893ba809d8f7ff1ef810d4d542fcd7419876aef4208cf237a3662076c |
haskell-lambdahack_0.8.3.0-4build5.debian.tar.xz | 5.7 KiB | 486fe5273340348a0e899514c7501478063f73b521f4407052f7835355bb3782 |
haskell-lambdahack_0.8.3.0-4build5.dsc | 3.8 KiB | 2e49dd722c056e0bd77a5275a2f8de935573cf27162c01455cfadd253ae99f5b |
Available diffs
- diff from 0.8.3.0-4build4 to 0.8.3.0-4build5 (334 bytes)
Binary packages built by this source
- lambdahack: tactical squad ASCII roguelike dungeon crawler game engine
LambdaHack is a Haskell game engine library for ASCII roguelike
games of arbitrary theme, size and complexity, with optional
tactical squad combat. It's packaged together with a sample
dungeon crawler in fantasy setting that can be tried out
as a native binary or in the browser at http://lambdahack. github. io.
.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
include multiplayer tactical squad combat, in-game content
creation, auto-balancing and persistent content modification
based on player behaviour. Contributions are welcome.
- libghc-lambdahack-dev: tactical squad ASCII roguelike dungeon crawler game engine
LambdaHack is a Haskell game engine library for ASCII roguelike
games of arbitrary theme, size and complexity, with optional
tactical squad combat. It's packaged together with a sample
dungeon crawler in fantasy setting that can be tried out
as a native binary or in the browser at http://lambdahack. github. io.
.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
include multiplayer tactical squad combat, in-game content
creation, auto-balancing and persistent content modification
based on player behaviour. Contributions are welcome.
.
This package provides a library for the Haskell programming language.
See http://www.haskell. org/ for more information on Haskell.
- libghc-lambdahack-doc: tactical squad ASCII roguelike dungeon crawler game engine; documentation
LambdaHack is a Haskell game engine library for ASCII roguelike
games of arbitrary theme, size and complexity, with optional
tactical squad combat. It's packaged together with a sample
dungeon crawler in fantasy setting that can be tried out
as a native binary or in the browser at http://lambdahack. github. io.
.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
include multiplayer tactical squad combat, in-game content
creation, auto-balancing and persistent content modification
based on player behaviour. Contributions are welcome.
.
This package provides the documentation for a library for the Haskell
programming language.
See http://www.haskell. org/ for more information on Haskell.
- libghc-lambdahack-prof: tactical squad ASCII roguelike dungeon crawler game engine; profiling libraries
LambdaHack is a Haskell game engine library for ASCII roguelike
games of arbitrary theme, size and complexity, with optional
tactical squad combat. It's packaged together with a sample
dungeon crawler in fantasy setting that can be tried out
as a native binary or in the browser at http://lambdahack. github. io.
.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
include multiplayer tactical squad combat, in-game content
creation, auto-balancing and persistent content modification
based on player behaviour. Contributions are welcome.
.
This package provides a library for the Haskell programming language, compiled
for profiling. See http://www.haskell. org/ for more information on Haskell.