haskell-lambdahack 0.9.5.0-2build4 source package in Ubuntu
Changelog
haskell-lambdahack (0.9.5.0-2build4) groovy; urgency=medium * No-change rebuild against libffi8ubuntu1 -- Steve Langasek <email address hidden> Thu, 27 Aug 2020 00:07:46 +0000
Upload details
- Uploaded by:
- Steve Langasek on 2020-08-27
- Uploaded to:
- Groovy
- Original maintainer:
- Ubuntu Developers
- Architectures:
- any all
- Section:
- misc
- Urgency:
- Medium Urgency
See full publishing history Publishing
Series | Published | Component | Section | |
---|---|---|---|---|
Groovy | release | on 2020-09-09 | universe | misc |
Downloads
File | Size | SHA-256 Checksum |
---|---|---|
haskell-lambdahack_0.9.5.0.orig.tar.gz | 695.4 KiB | d0000272d5d97ed80bda3b9a9e6a0e5b22e53ac53e7e1d33b880505e5921a3f8 |
haskell-lambdahack_0.9.5.0-2build4.debian.tar.xz | 6.3 KiB | 586415a0f21e46ddce4e49c64d30b9353e87ed0c2fe85118e40b6b2e2749373d |
haskell-lambdahack_0.9.5.0-2build4.dsc | 4.0 KiB | 4bdea000f1e289a916d3a3ec1b51d8609997a4bde40c58e95e6dd65aaa4bfeed |
Available diffs
- diff from 0.9.5.0-2build3 to 0.9.5.0-2build4 (338 bytes)
Binary packages built by this source
- lambdahack: tactical squad ASCII roguelike dungeon crawler game engine
LambdaHack is a Haskell game engine library for ASCII roguelike
games of arbitrary theme, size and complexity, with optional
tactical squad combat. It's packaged together with a sample
dungeon crawler in fantasy setting that can be tried out
as a native binary or in the browser at http://lambdahack. github. io.
.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
include multiplayer tactical squad combat, in-game content
creation, auto-balancing and persistent content modification
based on player behaviour. Contributions are welcome.
- libghc-lambdahack-dev: tactical squad ASCII roguelike dungeon crawler game engine
LambdaHack is a Haskell game engine library for ASCII roguelike
games of arbitrary theme, size and complexity, with optional
tactical squad combat. It's packaged together with a sample
dungeon crawler in fantasy setting that can be tried out
as a native binary or in the browser at http://lambdahack. github. io.
.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
include multiplayer tactical squad combat, in-game content
creation, auto-balancing and persistent content modification
based on player behaviour. Contributions are welcome.
.
This package provides a library for the Haskell programming language.
See http://www.haskell. org/ for more information on Haskell.
- libghc-lambdahack-doc: tactical squad ASCII roguelike dungeon crawler game engine; documentation
LambdaHack is a Haskell game engine library for ASCII roguelike
games of arbitrary theme, size and complexity, with optional
tactical squad combat. It's packaged together with a sample
dungeon crawler in fantasy setting that can be tried out
as a native binary or in the browser at http://lambdahack. github. io.
.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
include multiplayer tactical squad combat, in-game content
creation, auto-balancing and persistent content modification
based on player behaviour. Contributions are welcome.
.
This package provides the documentation for a library for the Haskell
programming language.
See http://www.haskell. org/ for more information on Haskell.
- libghc-lambdahack-prof: tactical squad ASCII roguelike dungeon crawler game engine; profiling libraries
LambdaHack is a Haskell game engine library for ASCII roguelike
games of arbitrary theme, size and complexity, with optional
tactical squad combat. It's packaged together with a sample
dungeon crawler in fantasy setting that can be tried out
as a native binary or in the browser at http://lambdahack. github. io.
.
Please see the changelog file for recent improvements
and the issue tracker for short-term plans. Long term goals
include multiplayer tactical squad combat, in-game content
creation, auto-balancing and persistent content modification
based on player behaviour. Contributions are welcome.
.
This package provides a library for the Haskell programming language, compiled
for profiling. See http://www.haskell. org/ for more information on Haskell.