It also breaks building against these libraries (e.g. in order to build zsnes for amd64) for things which require a 32-bit userland.
Which is my concern for fixing this bug.
On Mon, 2007-12-31 at 15:04 +0000, Paolo Gasparello wrote: > Right, this bug prevent starting most of games... i exploited that with > etqw for example: > > $ ldd /usr/lib32/libSDL-1.2.so.0 > linux-gate.so.1 => (0xffffe000) > libasound.so.2 => /usr/lib32/libasound.so.2 (0xf7da4000) > libm.so.6 => /lib32/libm.so.6 (0xf7d7f000) > libdl.so.2 => /lib32/libdl.so.2 (0xf7d7a000) > libdirectfb-0.9.so.25 => not found > libfusion-0.9.so.25 => not found > libdirect-0.9.so.25 => not found > libpthread.so.0 => /lib32/libpthread.so.0 (0xf7d62000) > libc.so.6 => /lib32/libc.so.6 (0xf7c12000) > /lib/ld-linux.so.2 (0x56555000) > > $ ls /usr/lib32/libdirect* > /usr/lib32/libdirect-1.0.so.0 /usr/lib32/libdirectfb-1.0.so.0 > /usr/lib32/libdirect-1.0.so.0.1.0 /usr/lib32/libdirectfb-1.0.so.0.1.0 >
It also breaks building against these libraries (e.g. in order to build
zsnes for amd64) for things which require a 32-bit userland.
Which is my concern for fixing this bug.
On Mon, 2007-12-31 at 15:04 +0000, Paolo Gasparello wrote: libSDL- 1.2.so. 0 libasound. so.2 (0xf7da4000) 0.9.so. 25 => not found libpthread. so.0 (0xf7d62000) libdirect* libdirect- 1.0.so. 0 /usr/lib32/ libdirectfb- 1.0.so. 0 libdirect- 1.0.so. 0.1.0 /usr/lib32/ libdirectfb- 1.0.so. 0.1.0
> Right, this bug prevent starting most of games... i exploited that with
> etqw for example:
>
> $ ldd /usr/lib32/
> linux-gate.so.1 => (0xffffe000)
> libasound.so.2 => /usr/lib32/
> libm.so.6 => /lib32/libm.so.6 (0xf7d7f000)
> libdl.so.2 => /lib32/libdl.so.2 (0xf7d7a000)
> libdirectfb-
> libfusion-0.9.so.25 => not found
> libdirect-0.9.so.25 => not found
> libpthread.so.0 => /lib32/
> libc.so.6 => /lib32/libc.so.6 (0xf7c12000)
> /lib/ld-linux.so.2 (0x56555000)
>
> $ ls /usr/lib32/
> /usr/lib32/
> /usr/lib32/
>