libretro-bsnes-mercury 094+git20220807-8 source package in Ubuntu

Changelog

libretro-bsnes-mercury (094+git20220807-8) unstable; urgency=medium

  * Team upload
  * Fix Kodi plugins buttonmap.xml location (Closes: #1034583)

 -- Jonathan McDowell <email address hidden>  Thu, 11 May 2023 10:47:35 +0000

Upload details

Uploaded by:
Debian Games Group
Uploaded to:
Sid
Original maintainer:
Debian Games Group
Architectures:
any
Section:
misc
Urgency:
Medium Urgency

See full publishing history Publishing

Series Pocket Published Component Section
Mantic release universe misc

Downloads

File Size SHA-256 Checksum
libretro-bsnes-mercury_094+git20220807-8.dsc 3.0 KiB e3b7352bd4bc03584861a41618598064fe4f6ed3e5d2abda89da3f7bf8551885
libretro-bsnes-mercury_094+git20220807.orig.tar.xz 954.9 KiB f74feb020dcda04799cfc08c0ae87ccac8a0b7584714be5615de951aafa8cce4
libretro-bsnes-mercury_094+git20220807-8.debian.tar.xz 9.7 KiB fb91992cf6b0c87bc42beb247167846898ef1c6eebcac7e329b6db6c92395748

No changes file available.

Binary packages built by this source

kodi-game-libretro-bsnes-mercury-accuracy: Kodi integration for bsnes-mercury accuracy core

 This package contains the appropriate Kodi configuration to allow the use of
 the bsnes-mercury accuracy libretro core with Kodi via kodi-game-libretro.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package pulls in the bsnes-mercury accuracy core, which runs 100% of SNES
 games, with perfect emulation of the console. It requires high CPU usage.

kodi-game-libretro-bsnes-mercury-balanced: Kodi integration for bsnes-mercury balanced core

 This package contains the appropriate Kodi configuration to allow the use of
 the bsnes-mercury balanced libretro core with Kodi via kodi-game-libretro.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package pulls in the bsnes-mercury balanced core, which tries to keep a
 good balance between accuracy and performance. It runs almost all SNES games.

kodi-game-libretro-bsnes-mercury-performance: Kodi integration for bsnes-mercury performance core

 This package contains the appropriate Kodi configuration to allow the use of
 the bsnes-mercury performance libretro core with Kodi via kodi-game-libretro.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package pulls in the bsnes-mercury performance core, which provides
 faster emulation at the cost of reduced accuracy, including problems with some
 games.

libretro-bsnes-mercury-accuracy: Libretro wrapper for bsnes-mercury accuracy core

 This wrapper makes bsnes-mercury accuracy core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury accuracy core, which runs 100% of
 SNES games, with perfect emulation of the console. It requires high CPU usage.

libretro-bsnes-mercury-accuracy-dbgsym: debug symbols for libretro-bsnes-mercury-accuracy
libretro-bsnes-mercury-balanced: Libretro wrapper for bsnes-mercury balanced core

 This wrapper makes bsnes-mercury balanced core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury balanced core, which tries to keep
 a good balance between accuracy and performance. It runs almost all SNES games.

libretro-bsnes-mercury-balanced-dbgsym: debug symbols for libretro-bsnes-mercury-balanced
libretro-bsnes-mercury-performance: Libretro wrapper for bsnes-mercury performance core

 This wrapper makes bsnes-mercury performance core API compatible with libretro,
 thus allowing its use with libretro frontends, such as RetroArch.
 .
 This core is enabled to emulate only SNES hardware and its subsystems (from
 the command line only), like Super Game Boy, Satellaview and Sufami Turbo.
 .
 bsnes-mercury is a fork of higan, aiming to restore some useful features that
 have been removed, as well as improving performance a bit. Maximum accuracy is
 still uncompromisable; anything that affects accuracy is optional and off by
 default. The name is because metals are shiny, like the accuracy promises of
 bsnes, and mercury is the fastest metal.
 .
 This package comes with the bsnes-mercury performance core, which provides
 faster emulation at the cost of reduced accuracy, including problems with some
 games.

libretro-bsnes-mercury-performance-dbgsym: debug symbols for libretro-bsnes-mercury-performance